Saurus first skill: Block vs Mighty Blow

Want to know how to beat your opponents, then get advice, or give advice here.

Moderators: Valen, TFF Mods

Post Reply
ForceCommander
Experienced
Experienced
Posts: 91
Joined: Mon Jan 05, 2004 12:53 pm
Location: Harrisburg, Pennsylvania

Saurus first skill: Block vs Mighty Blow

Post by ForceCommander »

Ok, I'm going to start experimenting with rosters for my LGS spring league. It's a 12 week league with playoffs, 1 million to start, re-sets every season.

Last season I REALLY screwed up the skill choices for my Saurus, something I'd like to avoid in my second season :oops:

I'm thinking that I may take Mighty Blow for a first Saurus skill rather than Block, just for the fact that Saurus advance SOOOOOOO slowly, and maybe Mighty Blow will help generate a few more casualties?

I'm also thinking of developing a 'blitzer' saurus by giving him Break Tackle as a first skill.

Thoughts?

Reason: ''
Image
Kheldar
Star Player
Star Player
Posts: 708
Joined: Fri Oct 17, 2003 11:34 am
Location: Darmstadt, Germany

Post by Kheldar »

If not block then break tackle is ok. But my Mighty Blow in my oppinion is not a good choice for starting saurus. Block gives them the reliability you need.

Reason: ''
Tim
Da Tulip Champ II
Posts: 3458
Joined: Wed Oct 16, 2002 4:18 pm
Location: Heidelberg, Germany
Contact:

Post by Tim »

You forgot one: Guard!

With the usual cage play of the lizards with a STR2 skink in the center of the cage, they are very vulnerable to leaping cagebreakers or even strip-ball-stunties. a couple of guards in the cage players turn that around perfectly.

So i'd go 2 Block, 2 Guard, 2 Break Tackle. within 12+playoff games it's hardly likely to get a Saurus to his second skill anyway, with MB or without.

I won't do the match here, but having block also gives you more casulties, as you get more opponents down and are less likely to produce a turnover.

Reason: ''
Image
"In NUFFLE we trust!" - Retired Inquisitor of Nuffle.
Father of the Halfling Scribe
Admin of the Kurpfalz Cup
User avatar
Old Man Draco
Monkey Spanker
Posts: 6856
Joined: Tue May 20, 2003 10:58 am
Location: Who knows? Then please tell me, I'm lost!:lol:

Post by Old Man Draco »

Tackle is also an option against dodgy teams, but I'd still go for block, because of th LOS. He's harder to get down! :smoking:

Reason: ''
Stunty King of Lutèce Bowl 2006!:lol:

Owner of a "Deputy Dook Badge"
ForceCommander
Experienced
Experienced
Posts: 91
Joined: Mon Jan 05, 2004 12:53 pm
Location: Harrisburg, Pennsylvania

Post by ForceCommander »

I tried Guard as the first skill for my Saurus last season, it was nice for tying up strength teams, but agility teams would just 'mark' them with a cannon fodder lineman, and since I couldn't dodge away, they'd be tied up for several turns.

I'll probably go with Block for my first couple Saurus, it seems like it will have the most 'utility' for my team, and as Tim said, 2 skill Saurus players in a 12 game league isn't too likely :-?

I like the idea of 2 Guard, 2 Block, 2 Break Tackle...in my first league I gave all the Saurus the same skill sets, which really really limited my options.

Thanks for the input!

Reason: ''
Image
berserker
Veteran
Veteran
Posts: 280
Joined: Wed Feb 19, 2003 4:19 pm
Location: Brussels -Belgium-

Post by berserker »

Go break tackle.
You need one of your ST4 guys to be able to dodge out a TZ to blitz and make a hole in your opponent's defense for your skinks.

I have a liz team (8 games old 5w 1d 2l)
Here are my saurii
Guard
Block
Break Tackle
Leader
-1AV :-?
Break Tackle

The first got Leader for my Krox and his teammates in general, then I took Guard before break tackle, break tackle, block. In retrospect I should have taken BT before...

Reason: ''
"Light travels faster then sound."
Is this the reason why some people look bright until they start communicating ?
User avatar
Joemanji
Power Gamer
Posts: 9508
Joined: Sat Jul 05, 2003 3:08 pm
Location: ECBBL, London, England

Post by Joemanji »

Mix it up... a Break Tackle saurus is useful, a Block saurus is reliable etc... you'll need some of each.

Reason: ''
*This post may have been made without the use of a hat.
ForceCommander
Experienced
Experienced
Posts: 91
Joined: Mon Jan 05, 2004 12:53 pm
Location: Harrisburg, Pennsylvania

Post by ForceCommander »

I'll probably mix it up a bit. I'm trying out a new starting roster that includes a Krox......I think he is pretty overpriced, but I LOVE the miniature, so what else can I do? :D

I did get a Saurus with Break Tackle last season....a M6/S4/AV9 that dodges on a 2 is mighty sweet!

Reason: ''
Image
gken1
Legend
Legend
Posts: 4865
Joined: Thu Jan 01, 1970 12:00 am
Location: Bloodbowl Heaven
Contact:

Post by gken1 »

block! then guard on saurus makes them great.. frenzy/sf w/doubles. tackle on 2 of them.

Reason: ''
Matsu
Veteran
Veteran
Posts: 170
Joined: Thu Jan 16, 2003 2:04 am
Location: Los Angeles, California
Contact:

Post by Matsu »

Definitely mix up your skill choices on the Sauri. You MUST have 1-2 with break tackle to use as blitzers or else you will (as you've experienced) get locked down with linemen. After that, a mix of block and guard will give you the flexibility you don't have with a rookie team (or a team using parallel progressions).

Reason: ''
Blackscale
Star Player
Star Player
Posts: 660
Joined: Thu Dec 05, 2002 12:32 pm
Location: Utrecht (Netherlands)

Post by Blackscale »

Take Block for the first two Sauri, it will save you a lot of RR.
Break Tackle, Guard and Tackle are all good choices for later, depending on which teams you are playing against.

Reason: ''
We have looked in the face of our creators and seen the face of an enemy
---Rodimus Prime
Post Reply