wood elf team

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whitehawk
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wood elf team

Post by whitehawk »

new to the board, I have a wood elf team that have won a couple of games

1 thrower
2 catchers
1 wardancer
8 linemen

2 re-rolls
fan factor 3 ( i realised that i couldnt increase this after i had spent all my money)
apothecary

one of the lineman has block and dodge

i have a one general or agility skill to pick for the thrower and catcher

any advice please

I have thought about diving catch and hail mary pass but iam not sure?

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DoubleSkulls
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Post by DoubleSkulls »

Accurate for the thrower & block for the catcher.

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Post by Fronko »

Agreed.

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Post by whitehawk »

Thanks chaps, :D

Ill let you know how i get on.
playing against humans sunday :evil:

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MY GAME ON SUNDAY

Post by whitehawk »

Thanks for the tip , I won 5 nil and gained a load of star player points.
Any advice on what to spend them on :wink:

1 catcher has catch dodge block agility of 5 can choose 1 more gen/ag 8)

wardancer after being resurected with the apothacary :( has already got block/dodge/leap mighty blow has 2 more to choose from gen/ag

thrower has pass and acurate throw can choose 1 more from gen/ag

unfortunately my winnings were donated to charity for a FF of 4
I have 90,000gp to spend and I am playing a tough orc team next :o

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Post by whitehawk »

I forgot I only have 11 players

2 catchers
1 thrower
1 wardancer
7 linemen

FF 4
RR 2
APOTHECRY

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Post by juergen »

i would give the AG 5 catcher Pass Block

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Re: MY GAME ON SUNDAY

Post by Mirascael »

whitehawk wrote:1 catcher has catch dodge block agility of 5 can choose 1 more gen/ag 8)
LEAP! Definitely Leap!
wardancer after being resurected with the apothacary :( has already got block/dodge/leap mighty blow has 2 more to choose from gen/ag

Tackle and Side Step!

thrower has pass and acurate throw can choose 1 more from gen/ag
Sure Hands perhaps?
unfortunately my winnings were donated to charity for a FF of 4
I have 90,000gp to spend and I am playing a tough orc team next :o
Pray and save for a 2nd Wardancer! 8)

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Post by DoubleSkulls »

For the catcher it depends on the league.

Lots of passing teams makes Pass Block very tempting (intercept on a 4+ with a reroll).

Leap is good for going over defences of bashing teams (but often you can dodge through them anyway), or taking a "shortcut" rather than going around.

Other options are Sure Hands (to get the ball out of sticky places) and sidestep to stop you getting bashed around as much.

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Post by whitehawk »

Thanks for all the help. I wont be playing for another week or so.
As i will be playing orcs next, who im sure will be going all out to destroy my star players. I will give my catcher side step as this might help him stay alive? :(

My thrower I have given sure hands to help him pick up the ball.
As for my wardancer tackle and sure step should do it. :)

My team are not at all hard, prefering to stay well out of trouble :o

In our league we have a Skaven, Human , Orc , Dark elf we play each other twice. I have already played the Skaven twice and the Dark Elves once as well as the Humans, Orcs are next and they battered the Skaven :oops:


Ill let you know what happens. We should also be starting the cup games soon. Any advice as always much appreciated.

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Post by NightDragon »

Pass Block would seem tempting then. Remember that Skaven are very adept at moving, handing off and scoring. Aggressive blitzing skills are useful against this, but also as a general tactic try and spread your defence.

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