Sacrificial auto FF increase
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- Grumbledook
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Sacrificial auto FF increase
OK this may sound a bit daft at first
but how about if you have a player over 100 spp and you volentarilly run him into the crowd for instant death
but on the upshot the fans are happy to be able to take a peice of their star player home with them so your ff goes up by 1
of course we would have to put some sort of limit on if they have injuries don't want people to do it with players that are worth retiring anyway
but how about if you have a player over 100 spp and you volentarilly run him into the crowd for instant death
but on the upshot the fans are happy to be able to take a peice of their star player home with them so your ff goes up by 1
of course we would have to put some sort of limit on if they have injuries don't want people to do it with players that are worth retiring anyway
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Re: Sacrificial auto FF increase
... and after.Grumbledook wrote:OK this may sound a bit daft at first
I really don't see the point in this at all. We'll end up with really inflated fan factors. Who wants to play a team with a ff so high you have no chance to win a coin toss?
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- Grumbledook
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- Grumbledook
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... and I have been around when that idea was getting shape. I do also give a hafling PO + jump up when he could have block and kick instead, so what do you expect. [Too bad flings can't get frenzy, btw.].Grumbledook wrote:no i have been dealing with idiots asking silly questions on fumbbl all day
I still think the ff+ would be a fluffy solution


Arr, whatever, I guess all those slaps with smelly fish are slowly taking their toll.
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