Skill choice for Ogre on Norse team

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Fairbane
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Skill choice for Ogre on Norse team

Post by Fairbane »

In my local league, much to my suprise, the Ogre in my Norse team was the first player to get a star player roll (1 MVP and 1 Casualty caused). Now the obvious choice was block, however, I rolled a double! Now I've got no idea what to give him. My initial choice was Dodge simply to improve his results on the Block dice, but I'm starting to wonder whether Stand Firm or Leader would be better choices. What say you?

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DoubleSkulls
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Post by DoubleSkulls »

It depends on what you want to do. My personal preference is for stand firm because you will get block quickly and then follow it up with guard and you have a monster. Next skill would be break tackle because you can't turnover on the failed dodge anyway he can just walk into cages and ruin them.

Dodge is a good choice as you don't see too many strong players with tackle early on (most have priorities of Block/Guard) so it will keep you on you feet a bit more - but TBH I'm not too worried about people hitting the ogre & hurting him so SF is a better choice.

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Post by Cooper »

I think SF is the safe route, always a good thing to have.

Pro is a good option too imo, takes away half of your bonehead AND makes him more reliable in blocking. ( and dodging, GFI-ing catching, passing)

Frenzy would be the fun and agressive route, but without block or pro (but with ST5) it can be a dangerous route to take. It will increase the number of casualties you make with him and thus you will get to the next skill faster.
With so many Frenzy players you can set up to push someone out of bound from the middle if you want...
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Post by Skummy »

Pro makes him a fairly reliable player, but as Ian said, Stand Firm will really force your opponent to devote a lot of attention to him.

If you go with the SF route, I'd suggest you try and get a leader as soon as you can.

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Post by leblanc13 »

Pro is now a Trait. Honestly it is your best choice to make your player more reliable. Ogres are notoriously unreliable players when you need them most. Pro will help offset this.

Block is always a good choice, but I have to go with Pro on doubles for any big guy.

Remember that they are big guys and cannot use team rerolls.

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Post by Xtreme »

I would take pro first and hope for more doubles to get Stand firm.

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Post by Vero »

I'd take pro for the bad blocks and hope to get a skill for next to get block.

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Re: Skill choice for Ogre on Norse team

Post by Stormblade »

Fairbane wrote:In my local league, much to my suprise, the Ogre in my Norse team was the first player to get a star player roll (1 MVP and 1 Casualty caused). Now the obvious choice was block, however, I rolled a double! Now I've got no idea what to give him. My initial choice was Dodge simply to improve his results on the Block dice, but I'm starting to wonder whether Stand Firm or Leader would be better choices. What say you?
Take Diving tackle, block, tackle.... elf will fear you

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Mirascael
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Post by Mirascael »

Cooper wrote:Pro is a good option too imo, takes away half of your bonehead AND makes him more reliable in blocking.
Well, actually it doesn't. It only takes away about 42% of your Bonehead. A rather small but significant difference IMO.

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Post by The Florist »

I'm sure we all agree leader is for a lineman instead, though.

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Post by harald »

Always Pro on first doubles on a big guy.

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Post by Vero »

Mirascael wrote:
Cooper wrote:Pro is a good option too imo, takes away half of your bonehead AND makes him more reliable in blocking.
Well, actually it doesn't. It only takes away about 42% of your Bonehead. A rather small but significant difference IMO.
From 2,66 turns a game to 1,55 turns a game and a possibility to use rerolls to get that to a bare 1 turn per game (if needed) isn't too bad. So not a small difference and agree that it is significant.

Edit: Oh sorry. I should read what you're quoting :oops:

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