Ok one of my Beastman, has gotten his second skill (he can get G,St,Phy). Now I just need to figure out what to give him (he's got Horns, and I've given him Block).
I'm leaning toward a Strength skill, but am baffled what to give him.....should I stick w/ giving him a Strength skill or go w/ a reliable General skill? If so, any suggestions?
Beastman Blizter...
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- t3clis
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And, your first Beastman leveling should always get something like Sure Hands, or Pass on doubles. Chaos teams suffer from the lack of a developed ball-carrier, so if you could compensate, you should definitely go with it.
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[color=#6699EE]t3clis[/color]
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I absoultely disagree with this advice, unless your league really likes Strip Ball. Chaos will destroy teams with a running game, and they depend on everyone scoring for good skill development. If you absolutely feel you need Sure Hands early on, get it on a Chaos Warrior. 4 ST ballcarriers are a big advantage.t3clis wrote:And, your first Beastman leveling should always get something like Sure Hands, or Pass on doubles. Chaos teams suffer from the lack of a developed ball-carrier, so if you could compensate, you should definitely go with it.
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- t3clis
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Well, I admit it has been a while since I played Chaos, but I felt at ease having one player with a normal movement, a St4 Blitz, who could pick up the ball and cage without causing a turnover 
I guess this is all a matter of how you use CWs on chaos teams---

I guess this is all a matter of how you use CWs on chaos teams---
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Over the last 2 months or so, I've built up 3 chaos teams in 3 different leagues, racking up about 40 games. Spreading the SPP's around is the key part to getting the skills you need to compete.
Suggested starting roster - 1 CW, 10 Beastman, 3 RR, 9FF. Buy an apoth after the first game, and go for CW's after that. If a beastman dies, replace him to get to 11. First 3 skills should be block on Beastman/CW. Take 2 claws, and then alternate claw and FA. Kick, Dirty Player, and Tackle are the next key skills, then go for Guard (on CW's).
Suggested starting roster - 1 CW, 10 Beastman, 3 RR, 9FF. Buy an apoth after the first game, and go for CW's after that. If a beastman dies, replace him to get to 11. First 3 skills should be block on Beastman/CW. Take 2 claws, and then alternate claw and FA. Kick, Dirty Player, and Tackle are the next key skills, then go for Guard (on CW's).
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