Dark Elf Blitzer Doubles

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Fierro
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Dark Elf Blitzer Doubles

Post by Fierro »

Hello!

My team have 4 blitzers and 6 linemen (the 7th died in my first match). The first hability increase has gone to one of my blitzer. And I have doubles.

My doubts are between forget the doubles and choose Dodge (I have one RR) or choose the doubles: Dauntless (there is a Khemry team in my group with four mummies)

what can I do?

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Post by martynq »

Take Dauntless... there is no other choice.

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Post by MickeX »

Hmm... the Khemri team is a good reason to take Dauntless. Depends on how many and important those games are.

Normally, I want a Frenzy blitzer first. DE/HE blitzers are perfect: mobile, and able to get Dodge and Sidestep on normal rolls.

A Frenzy player like that can really limit your opponents possibilities - and make them pay for any mistakes along those sidelines.

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Post by DoubleSkulls »

MickeX wrote:Normally, I want a Frenzy blitzer first
Why bother when you can have witches?

I'd take Dauntless or Guard every time.

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Post by kithor2002 »

Take Dauntless.

You will need it against stonger guys. :wink:

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Post by Xtreme »

Don't mean to get off the subject but seems you stretched yourself thin, no rerolls but maxed out blitzers. I would have to assume then that your fan factor is low as well. Not the start I would have choosen. I usually like to get my linemen gaurd and load my blitzers up with other skills but in this case down to 10 players already (do you have an apoth?) and a khmeri team to face yet I would say you need the gaurd somewhere so give it to the blitzer block and gaurd are a nice combo that should have an impact against bigger teams.

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Post by MickeX »

ianwilliams wrote:
MickeX wrote:Normally, I want a Frenzy blitzer first
Why bother when you can have witches?

I'd take Dauntless or Guard every time.
Ah, right, I got the DE/HE tactics mixed up.... again :D

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Post by sean newboy »

Dauntless or mighty blow.

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Post by VorTeX »

Dauntless would be my choice too....

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Post by TuernRedvenom »

sean newboy wrote:Dauntless or mighty blow.
I second that. MB if a lot of sissy teams in the league and if it is a long league, dauntless if the league is bashy oriented.

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Post by Phipstar »

guard, really a pain in the a**

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Post by Anthracis »

Hi!
I like it better to have guard on Lineelves. Because then they can assist the Blitzers with doing their job. Guard on Blitzers makes them "helpers" IMHO.
So I would take dauntless. Even if you're outnumbered on your next game. Gives you the power you need against the Mummies... ;-)

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Post by Phipstar »

giving guard to lineelves requieres doules...

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Post by Anthracis »

I know that ;-)
I play Dark Elves myself in our league...
I just wanted to say, that I like Guard on Lineelves if I roll doubles, but would go for Dauntless, Mighty Blow etc. for a Blitzer on doubles. ;-)

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Post by Phipstar »

yes, makes sense, although you probably will have to wait untill you get any player with guard... :wink:

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