Just an idea I pulled of my head for a chaos team that neither looks like a patch, nor is bland like the Beastmen/old chaos team.
It rather tries to recreate the feel of 2nd ed chaos teams
Code: Select all
Chaos Humans
0-12 Lineman 5/3/3/8 GE/PHY 60K
0-2 Blocker 4/4/2/9 GE/ST/PHY 80K
0-2 Blitzer 7/3/3/8 Block, GE/ST/PHY 90K
0-2 Mutant 6/3/3/8, Mutant, GE/PHY 80K
RR 70K
0-1 Big Guy (Mino, Troll, Ogre)
Mutant: when you hire a mutant player you may chose one physical trait for him as a starting skill. Furthermore, chose one skill category for this player. He will have access to the chosen category in addition to general skills. This categorey may not be changed afterwards.
The mutants an be tailored to act as throwers, catchers, runners or bashers. At the end you'll have cheerful mutants like all those 2nd ed whackos. That shows that Chaos Humans recuit Mutants to fill the finese positions.
I'm not sure about the Mutant price (70K$? 90K$?) and their 0-4 slot (maybe 0-2)?
What do you think?
Edit1: removed ST access from the Linemen
Edit2: reduced Mutant slot to 0-2