2nd Skill after Dirty Player

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Aksho
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2nd Skill after Dirty Player

Post by Aksho »

I always find it difficult to choose a 2nd skill after Dirty Player. For my DarK Elves its normally Dodge, what is your choice for which race? Because he can easily been kicked for fouling it would be stupid to make him a spezialist. Many say Block, but for that I have my Linos with Block and a fouler is a moving Player hitting where he is needed and not a Linefighter. How do you guys see this?

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mepmuff
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Post by mepmuff »

Protective skills are best I think. He will always be a target, so keeping him on his feet is important. Dodge is a real nice skill on him since not only does it keep him standing, it also gives him greater access to prone opponents and a chance to get away from those nasty opponents who feel the need to hassle him,

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martynq
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Post by martynq »

On dark elves I would definitely give Dodge next to make him more mobile. On a double, I'd probably take Jump Up (for exactly the same reason).

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Markus
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Post by Markus »

all elves should go for dodge as second skill. stunties should get sidestep. teams with no ag-access should get block to keep the guy standing or dodge on doubles for the same reason

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Aksho
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Post by Aksho »

Well, I really know which skill I should normally give to my players markus, but Dirty Player is a skill, I´m always thinking about, because he can be so easily out of the game. I really do not foul so often, but against some Teams like Orcs or Chaos he always has some work to do if you know what I mean :lol: and going with skills into another direction seems always a little bit strange 2 me, because he is the fouling player in the Team.

mfg Bernd

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Post by amadoris »

Try something creative... in my skaven team i chose spikes on a double. for de i'd choose kick or pass block, if you don't want protective classic skills like block & dodge :wink:

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Post by Markus »

what i meant was, second skill after dirty player. the dp should be as mobile and hard to bring down as possible. he should not be a too specialised pl. you shouldn't suffer more than your opponent if the foul gets spotted so... . Either dodge/block if available (elves), after dp or sidestep on stunties, or block for orc/chaos/rotter/all kind of undead-teams.

Additionally the dp should not be given too many spp, because you'll loose him doing his job sooner or later. My elvish dp get dp followed by dodge, block.. or if a dp is niggled or killed i make a blocker or dodger the dp instead, as long as he doesn't have any specialized skills.

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Post by kithor2002 »

Kick is a good skill for him.
But I would give him block anyway.Just to avoid making him an too easy target.

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