double on a saurus

Want to know how to beat your opponents, then get advice, or give advice here.

Moderators: Valen, TFF Mods

User avatar
sven
Veteran
Veteran
Posts: 279
Joined: Fri Apr 09, 2004 2:39 pm
Location: Kent, England

double on a saurus

Post by sven »

hello all,

i just finished playing a game with my lizzies and one of my saurus rolled a double, he already has block and i have two others with guard. i was going to go give him break tackle before the roll but now im not so sure, should i ignore the double and go with my original plan? or take stand firm or something else? any opinions would be appreciated.

phil :lol:

Reason: ''
when i looked like loosing i may of, but not any more.
Vero
Veteran
Veteran
Posts: 257
Joined: Tue Nov 18, 2003 6:00 pm
Location: Veromies @ IRCNet

Post by Vero »

Take stand firm if there's another saurus getting a skill soon. You'll need break tackle for one or two to quarentee mobility. If no-one is at 4-5 spps then waste the double.

Reason: ''
[size=67]Signatuuri.[/size]
User avatar
sven
Veteran
Veteran
Posts: 279
Joined: Fri Apr 09, 2004 2:39 pm
Location: Kent, England

Post by sven »

hi vero,

yeah thats the problem, none of the others are really that close to a roll, so i was thinking of wasting the roll because break tackle on another may be a few games away.

phil

Reason: ''
when i looked like loosing i may of, but not any more.
User avatar
Dave
Info Ed
Posts: 8090
Joined: Sun Oct 20, 2002 8:19 am
Location: Riding my Cannondale

Post by Dave »

frenzy .. make 'em fear the sidelines ..

Reason: ''
Image
User avatar
Gus
Ex-Mega Star, now just a Super Star
Ex-Mega Star, now just a Super Star
Posts: 1272
Joined: Mon Feb 02, 2004 4:18 pm
Location: France

Post by Gus »

i think you need one frenzy player. for the other doubles, go stand firm or sidestep.

Reason: ''
I do it for the pun of it !
User avatar
juck101
Ex-Mega Star, now just a Super Star
Ex-Mega Star, now just a Super Star
Posts: 1578
Joined: Thu Sep 18, 2003 4:52 pm
Location: Portsmouth, Hampshire

Post by juck101 »

must say played a side with 2 frenzy and it was a knightmare.

Reason: ''
...the pope said to his aid...
User avatar
Dave
Info Ed
Posts: 8090
Joined: Sun Oct 20, 2002 8:19 am
Location: Riding my Cannondale

Post by Dave »

I prefer 5 .. Norse :D

Frenzt on a ST4 player is even more scary, take it ..

Reason: ''
Image
kithor2002
Legend
Legend
Posts: 2381
Joined: Tue Jan 14, 2003 9:57 pm
Location: Zurich, Switzerland

Post by kithor2002 »

I would take standfirm.
So you can try a dodge roll wothout the fear of causing a turnover.

Reason: ''
User avatar
Darkson
Da Spammer
Posts: 24047
Joined: Mon Aug 12, 2002 9:04 pm
Location: The frozen ruins of Felstad
Contact:

Post by Darkson »

Frenzy.

Reason: ''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
Dropdeadfred
Star Player
Star Player
Posts: 562
Joined: Mon Oct 25, 2004 9:41 am
Location: Bristol, England
Contact:

Post by Dropdeadfred »

Dodge, harder to knock down , then next double sidestep








FEAR IT
FEAR IT

Reason: ''
[color=Green][size=134]Blurgh[/size][/color]
User avatar
Sharky2k
Star Player
Star Player
Posts: 681
Joined: Thu Nov 06, 2003 7:31 am
Location: near Frankfurt /Germany
Contact:

Post by Sharky2k »

frenzy :D

Reason: ''
[url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?t=23605][img]http://botzliga.de/community/images/pics/bembelbowl/bembelbowl.jpg[/img][/url]
User avatar
Lofwyr
Veteran
Veteran
Posts: 207
Joined: Mon Aug 04, 2003 4:04 pm
Location: near Bonn, Germany

Post by Lofwyr »

Frenzy for your first double, just to force your opponent to set his players 2 squares away from the bound.
For the next doubles I would choose stand firm or dodge.

Tobi

Reason: ''
The early bird may get the worm,
but the second mouse gets the cheese!
User avatar
DoubleSkulls
Da Admin
Posts: 8219
Joined: Wed May 08, 2002 12:55 pm
Location: Back in the UK
Contact:

Post by DoubleSkulls »

Frenzy IMO. MA6 & S4 makes him a scary bugger. Break Tackle next for some mobility.

If you really don't want Frenzy I'd take Stand Firm next - followed by BT or Guard.

Reason: ''
Ian 'Double Skulls' Williams
User avatar
Joemanji
Power Gamer
Posts: 9508
Joined: Sat Jul 05, 2003 3:08 pm
Location: ECBBL, London, England

Post by Joemanji »

Frenzy makes him a monster! :D Stand Firm is very cool too though... if he can eventually add Break Tackle to that, even better. Planning a second advance for a Saurus is VERY long term though... I'd plump for Frenzy, as it is immediately useful, and has a massive psychological power over your opponent. :)

Reason: ''
*This post may have been made without the use of a hat.
ForceCommander
Experienced
Experienced
Posts: 91
Joined: Mon Jan 05, 2004 12:53 pm
Location: Harrisburg, Pennsylvania

One more for Frenzy

Post by ForceCommander »

I have a team with 2 block/frenzy Saurus, and it really does make your opponent think twice. St4, M6, throwing 2 blocks is a scary scary proposition.

Reason: ''
Image
Post Reply