Tr 100 Starting Rosters for Bloodbowl Teams

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Emberbreeze
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Post by Emberbreeze »

What TR100 rosters for tournament and league using the new offical teams?

Vampires

4 Vampires
8 Thralls
2 Rerolls
9 Fan Factor

10k cash

or

3 Vampires
9 Thralls
3 Rerolls
9 Fan Factor

10k cash

should they loose a reroll for an extra 2 thralls?

or for tournament play

4 Vampires
8 Thralls
3 Rerolls
3 Fan Factor

Any Ogre suggestions?

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Gus
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Post by Gus »

Vampire:

2 Vamps 220
9 Thralls 360
5 RR 350
7 FF 70

5 RR to use in case of bloodthirst. I got this lineup from Grumbledook.

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Post by Zyad »

Hrmmm... i am inclined to agree with the high rr idea. I coached some vampires on Fumbbl, and i found bloodlust really can hurt you, so lots of rrs are a must. Although, starting with only 2 vamps will not lead to many wins, since the 9 thralls are 6337 with no skills.

Really. i think the vampire roster needs more work, as right now, it is awful, but if you remove OFAB, it becomes too good.

Or maybe i just roll way too many ones on OFAB rolls.

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Post by Emberbreeze »

I think even with 5 rerolls, a starting roster of 11, with mostly AV7 and AG3 will get wipped out very quickly.

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Gus
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Post by Gus »

well, supposing you manage your first game, you get an apoth after game 1, and from then on you can always buy cheap linos. with a FF of 7, you should have no trouble getting some money.

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Post by Vero »

Both Undead teams are out of date.

Undead:
2x Mummy
2x Wight
2x Ghoul
6x Zombie
3x Reroll
7FF

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Post by slup »

Chaos Dwarves also need a rewriting.
But from someone with more experience with CD than me.

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Gus
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Post by Gus »

for UD, i would turn a ghoul into a RR. 70k RR are expensive to buy later, and you will need money to buy the ghouls that will keep dying anyway.

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Post by browwnrob »

heh we could update the thread with Ogres and vamps! What do people think???

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Post by browwnrob »

oops didnt read the last page... :)

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Post by Aksho »

For Rotters I would go with:
8 Beastman
2 Rotters
1 Beast of Nurgle
2 Rerolls
4 FF


I´d like to know, what you guys think about the Rotters starting Cockerel for a 8-10 games Leage + max. 4 games finals.
I have played a lot of test-games for my upcomming leage and have done quiet well. But the FF 4 really hurts a bit. Under Rules Review 2004 FF isn´t that important, but its really low. Has someone enough experience with Rotters in Leages 2 say what 2 change? The 2 Roosters in the starting Post don´t really help because of the new Rules for Rotters. So give some advice plz.

For Ogers I would go with:
5 Ogers
6 Gobos
1 Reroll
FF 9
For me the only way to go. 1 Reroll will be enough for Ogers and you are not allowed to take more then 6 Gobos. After game one the Apo thats the way 2 go for me ;)

For Vamps:
3 Vamps
8 Thralls
4 Rerolls
FF 7
You need the 4 Rerolls, 5 would also be possible, but I´have seen Vamp teams can not do with only 2 Vamps. So you will need the 3rd one. FF 7 is ok.

For Necro-Teams:
2 Werwolfs
1 Golem
1 Wright
1 Ghoul
6 Zombies
3 Rerolls
FF 9
Has shown more "power" then the one in the starting post. Try to keep your WW the first 2-3 games alive and the Team will be great. First buy a ne Wright, then a 2nd Ghoul.

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Post by MickeX »

Aksho wrote:You need the 4 Rerolls, 5 would also be possible, but I´have seen Vamp teams can not do with only 2 Vamps.
This is simply not true. Both my FUMBBL vampire teams has started with 2 vamps 5 RRs, and done very well all from the start. I don't hurry too much to get the third vamp either. Two vamps is a very popular starting lineup among experienced vamp coaches at FUMBBL.

Undead
2x Mummy
4x Ghoul
5x Zombie
4x RR
7x FF

From my experience, this is a good start to win a lot in your first matches. It's a little risky because of the ghouls, but you can easily buy zombies to fill in for dead ghouls without crippling the team. IMHO, wights are not key players until you get to quite high TRs.

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Post by slup »

Aksho wrote:For Rotters I would go with:
8 Beastman
2 Rotters
1 Beast of Nurgle
2 Rerolls
4 FF
I would start off like a chaos team:
1 Rotter
10 Beastmen
3 rerolls
8 FF

3 rerolls are essential for Chaos and Nurgle both lacking block and sure hands as well as anything else.
High fanfactor in order to get more rotters and new beastmen as they die rather easily without the apo.

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Post by Aksho »

@Vamps: I know the 5 Reroll version very well, but I think this teams suffers 2 much in the early games, and in short or midium long Leages the 3 Vamps will help you more then the 5th reroll. Dont want to say having a lot of rerolls isnt a good think ;)

@Rotters: Hm....shure? with only 1 Rotter there is not enough power to win the first 3 games and in a 8-10 games group stage, that dont seems 2 be a good Idea.

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Gus
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Post by Gus »

i agree with Aksho in a certain way.

i have tried both the 2 and 3 vamps lineup, and i have done better with the 3 vamps one. that could only be sheer luck of course, and it is very possible to do well with only 2 Vamps. i think i would still get 3 from then on, but once again, i think it relies heavily on luck in the first games.

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