Which are the 'best' teams at TR150, TR200, TR250 & TR30

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DangerM0use
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Which are the 'best' teams at TR150, TR200, TR250 & TR30

Post by DangerM0use »

Given a series of long leagues and pre / post season games, which teams peak in power at which TR rating.

Our league http://www.solitudo.com/bloodbowl/nuffle/index.php has run with teams from around Jan 04 when LRB 4 came out. So some teams are a years worth of games old. We have a good spread of st - ag teams, although maybe the elves are a little under represented.
This means that team development has not been skewed either towards dealing with st teams or dealing with ag teams. The development has been fairly even.

The top of the TR scale is WEs on 244, Norse 234, Khemri 225, Chaos 221. My DEs are a little behind at 206. Though some coaches have been actively trying to keep their TR down.

So, how do teams compare at different TR ratings?
I've heard that Elves over 250 become very difficult to beat. And that Dwarves and Norse start strong at low TR but are less effective as the TR becomes higher.

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Post by Khaunshar »

Elves get good at high TRs since their good stats are then supported by the initally missing skills.

Especially the positionals can be extremely hard to stop.... leaping block-dodgers with sidestep and an AG or ST increase are a nightmare.

Chaos does become one of the few teams, if not the only, still capable of playing team destruction even against a block/dodge team, due to their mutations.

Also, Foul Appearance can totally ruin anyones ball handling.

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Re: Which are the 'best' teams at TR150, TR200, TR250 &

Post by Bonehead »

DangerM0use wrote:Which are the 'best' teams at TR150, TR200, TR250 & TR30
Is there any good team at TR30? :roll:

I made the experience that chaos teams grow stronger with more TR with the explanation Khaunshar gave.

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Post by DoubleSkulls »

The question isn't really phrased correctly.

Elven teams kick ass at high TRs (probably from 175 onwards) - but they can't sustain it. Eventually they'll get massacred, be substantially weaker than the bashy teams and then start a slow recovery.

Undead teams (of all kinds) do very badly as regenerate doesn't protect the key players as effectively as an apothecary does. So they don't tend to be be able to reach or sustain high TRs either.

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Post by DangerM0use »

Duke Jan wrote:http://www.solitudo.com/bloodbowl/nuffl ... d9fa4e840b

And he's still alive? :o
Unfortunately yes. Despite our best efforts.

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Post by JJB »

I believe that the team the most able to survive and keep on developing as TR goes up is chaos, not only because they have no weaknesses in their basic stats, allowing them to benefit from all skills, but also because of their access to strength skills, which means that even an überplayer dies, it is fairly easy to push his replacement towards a high development by giving him say MB.
All elves, on the other hand, cannot just score TDs whenever they want obviously, so a rookie player in an experienced elven team will struggle to improve quickly as he will be facing teams that are experienced enough to make it very hard for him to score.

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Post by kithor2002 »

And I don't believe that dwarves have difficulties against other teams at high TR.
When they reached TR 175+ most of the players have guard and mighty blow.And a cage built with them and a Runner with sure hands and maybe with blodge will be really difficult to beat.Even a Wardancer will think several times to leap in such a cage....

And as said before Chaos will be very strong at high TR and elfish teams will do also very good (until they faced a bashy team which did severe damage- then they need longer to recover).

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Post by FischerKing »

At high TR Dwarves will loose against other powerteams, such as orcs and chaos. And those are the only ones that whants to play them. When those teams reach tr. 200 the orcs would also have alot of guard, and would have been building block on blackorcs and lineorcs. Then the better stats will give them the edge.
Am I wrong here ? my fumbbl dwarves all tend to winn untill they reach decent rating, then they are killing my coach rating, while my elves can beat everything. I might be a rotten dwarfcoach, with the dwarfs advantages on early stages doing the job for me at that point.

Chaos teams developed with claws/rsc and dirty players will be able to hurt most teams, in fact blodging elves would be more likely to survive them than dwarves, since they can limit blocks taken. Many chaos teams dont take alot of tackle, beeing busy with other skills/mutations, and that will help the elves as well.

Chaos dwarves might be a good high rating team as well (they are good on all stages of developement and therefore broken), the bulls and the bigguy makes the differense.

There is some new teams. Without knowing it from experiense, I would say that ogre and Vampire is good high rating teams as well, nurgles suffers from the lack of apoth and Khemri, dunno.

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Post by Falkom »

In our league (14 teams - 26 games) dwarves were very good in first half of season - usually winning.

In second part of league, almost all of dwarfs have MB+Guard at least but they loose most of games due to nicely timed Fireball

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