Fronko wrote:Have you guys ever tried a team like this? I cant help but find it oddly overpowered. Ok, they dont move fast, but once they are in possession, they can still quickly moved it around (pass-handoff-moves), they can dodge through opposition and if they need to, they might still bash it out with most of them. After all, they all have high armor and with mutations like claws/fangs etc I dont really see, what theri weakness is. I mean, how would you stop these guys with humans for example? Or skaven? Other elf might still outflair them, but even brute teams like orcs/dwarves will have their difficulties with high AV.
Or am I just completely wrong on this?
I dont see armour 7 and 8 high by anyone's standards... lower then human on average. I do see it potential for moving the ball around as a little less then the elves, because they are slower and because RR's are more expencive.
They start with only one defencive skill, block. And unlike humans they don't start with the skill RR's of Surehands and Dodge.
Orcs out ST them and out armour, and have equal move. The orcs will take down more per turn then the Basterds will take down orcs.
At high team rating I do see them as scary, but what team isn't scary at high team ratings...
For one it will be
very rare that they get guard and even rarer to get mightblow.
They DO have a high blodge potencial, but if they spend their skills on getting that, they'll be a slow moving amazon team, while the comparable amazons will have more 'other' skills like strip ball and tackle to nulify the blodge as much as can be done.
when you remember that only 1 in 7 skill is a dub (assuming ST is taken) and 1 in 7 is a stat (assumeing dub5 is taken as dub) they don't get that scary very fast, and Chaos will still out scary them with the guard and MiBlow.
but then, ofcource i've not tried them out (I only made them up as i was writing them down... they might be underpriced by 10k on all positionals... but then maybe not.
Pass me another Elf, Captain. This one's split.