DE Thrower "double"
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another vote for strong arm. it'll mean less go for its to get into quick pass range....just get within 6 squares and it's the same 

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Werewolf Gambler
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That is apoint i never considered. The Go for its to make it a quick pass or short pass. You wont really care so he can get teh ball in back field toss it to LOS run and then next turn u score. If your opponent gets to your backfield you have 1 man to pick up the ball if he knocks it free and chuck it.
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Pretty much what he said. Except I use the second one for Dump off, block, dodge.ianwilliams wrote:I think you have 2 choices. One is the long bomb specialist - take strong arm and then accurate & safe throw. That gives you a 3+ reroll on a bomb - meaning half the length of the pitch - and easy 2 turn TDs.
The other way is ball recovery. NoS now, followed by Sure Hands, Leap, Dodge etc. You get the ball, pick it up and chuck out of TZ.
The problem with the NoS Dump off thrower is that it is only truly effective when you have someone else with NoS as well.
Asperon Thorn
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