Amazon Skill Choice's at the Blood Bowl
Moderators: lunchmoney, deeferdan, Jimjimjimany, TFF Mods
- Ryan
- Emerging Star
- Posts: 409
- Joined: Sat Sep 27, 2003 7:31 am
- Location: Canvey Island
Amazon Skill Choice's at the Blood Bowl
Hey Guys
I'm tried of seeing EVERY Amazon Coach at the Blood Bowl Just take BLOCK for every Skill Choice in there team
True it is an excellent choice but I want to do somthing original
So any ideas on some good skills that people won't expect?
I'm tried of seeing EVERY Amazon Coach at the Blood Bowl Just take BLOCK for every Skill Choice in there team
True it is an excellent choice but I want to do somthing original
So any ideas on some good skills that people won't expect?
Reason: ''
Strength 1 Halflings with Block will Rock your world
- DoubleSkulls
- Da Admin
- Posts: 8219
- Joined: Wed May 08, 2002 12:55 pm
- Location: Back in the UK
- Contact:
-
- Star Player
- Posts: 682
- Joined: Tue Feb 11, 2003 3:43 pm
- Location: Copenhagen, Denmark
- Contact:
-
- Veteran
- Posts: 215
- Joined: Mon Jun 14, 2004 9:22 am
- Location: Vienna
- Contact:
Well there are a lot of skills that I wouldn´t expect on them, but I dont think they would help you winning games in any way
mfg Bernd

mfg Bernd
Reason: ''
Your hand ist broken? Thats all??? Go back on the field!!!
Leage Champion 04
Leages: 4th - 05, 3rd - 06 and 07
2nd at Kaiserbowl I 2005
7th at singleplayerrating at Eurobowl 06
Leage Champion 04
Leages: 4th - 05, 3rd - 06 and 07
2nd at Kaiserbowl I 2005
7th at singleplayerrating at Eurobowl 06
-
- Emerging Star
- Posts: 326
- Joined: Wed Feb 09, 2005 9:43 pm
Make the amazons bashy. Its fun and worth a shot. Make them all blodgeing, maniacs that never go down. Then throw in some Diving Tackle, Shadowing (it doesn matter who they all equal movement) If you want to avoid block, make everyone a tackler as first skill. It will cripple any elven team.
Reason: ''
- kadu-c
- Ex-Mega Star, now just a Super Star
- Posts: 1591
- Joined: Thu May 15, 2003 11:43 pm
- Location: Tours, France
- Contact:
- DoubleSkulls
- Da Admin
- Posts: 8219
- Joined: Wed May 08, 2002 12:55 pm
- Location: Back in the UK
- Contact:
IMO unless you intend skilling up the throwers or catchers swap them for linewomen and take another TRR. The number of times you actually use pass/catch in it isn't worth half a team reroll IMO. That leaves another 20k which I'd probably put on FF - just for the kick off table.
Reason: ''
Ian 'Double Skulls' Williams
- kadu-c
- Ex-Mega Star, now just a Super Star
- Posts: 1591
- Joined: Thu May 15, 2003 11:43 pm
- Location: Tours, France
- Contact:
At TR 100, I take the same roster than you except that I drop the apo to take a 4th RR. You can have 4 RR whereas other teams only have 3 RR max, so use this advantage (and they are really needed to RR those damned GFI rolls...).
I'd go like this: Dirty Player, Tackle on a blitzer (or Strip Ball), Sure Hands for the thrower (to save your RR for something more important), Guard, Guard.
I agree with Ian that Amazons don't really rely on a passing game, so the thrower is not needed (actually a blitzer with Sure Hands makes a far better ball carrier).
I personnaly take a thrower because I prefer keeping the possibility to make a pass and saving my RR if I'm in trouble (and only quick passes... attempt short passes when you can't do anything safer
I always take 2 catchers. Their Catch skill is always useful when you want to hand-off the ball for the TD or change the wing of your attack against slow teams. And furthermore, if you want to play "different", you can give them Diving Tackle !
I'd go like this: Dirty Player, Tackle on a blitzer (or Strip Ball), Sure Hands for the thrower (to save your RR for something more important), Guard, Guard.
I agree with Ian that Amazons don't really rely on a passing game, so the thrower is not needed (actually a blitzer with Sure Hands makes a far better ball carrier).
I personnaly take a thrower because I prefer keeping the possibility to make a pass and saving my RR if I'm in trouble (and only quick passes... attempt short passes when you can't do anything safer

I always take 2 catchers. Their Catch skill is always useful when you want to hand-off the ball for the TD or change the wing of your attack against slow teams. And furthermore, if you want to play "different", you can give them Diving Tackle !

Reason: ''
I'm fairly new to Amazons, but I like them cause they can play both bashy and passy. But how much should one go for a bashy Amazons?
They have no str4 or above player and I have problems penetrating a proper bashy team. What to do about that? Dauntless and guard?
For defence I would probably avoid contact a lot, with ag3+dodge it's a 8/9 to succeed getting out of TZ.
What I like about the catchers, beside Catch skill is their agility access. A bit of Sure Feet and they can get the movement Amazons lack so dearly and start play a bit more like elves. You can also get other fun stuff like Sidestep and Diving Catch...
If I want to penetrate a defence of a lot of str4 players, I prefer using the TRR on the blocks so I feel I need to have SF for the catchers to go deeper then their Blitzer shields.
And if I want to make a pass there's lots of rolls to be made. Pick up the ball, pass, and catch roll... I can't use a TRR on all three and especially if I needed to reroll a block in the same round. So the Pass ain't half bad to have either. (Besides I use nuns as Amazon models so I want a Hail Mary on at least one player just for fluff
)
What I want to get to is, are linewomen really good enough to replace the Throwers/Catchers with as you say? With only General access and all?
What kind of play do you all prefer? Passing, running or just plain bashing?
They have no str4 or above player and I have problems penetrating a proper bashy team. What to do about that? Dauntless and guard?
For defence I would probably avoid contact a lot, with ag3+dodge it's a 8/9 to succeed getting out of TZ.
What I like about the catchers, beside Catch skill is their agility access. A bit of Sure Feet and they can get the movement Amazons lack so dearly and start play a bit more like elves. You can also get other fun stuff like Sidestep and Diving Catch...
If I want to penetrate a defence of a lot of str4 players, I prefer using the TRR on the blocks so I feel I need to have SF for the catchers to go deeper then their Blitzer shields.
And if I want to make a pass there's lots of rolls to be made. Pick up the ball, pass, and catch roll... I can't use a TRR on all three and especially if I needed to reroll a block in the same round. So the Pass ain't half bad to have either. (Besides I use nuns as Amazon models so I want a Hail Mary on at least one player just for fluff

What I want to get to is, are linewomen really good enough to replace the Throwers/Catchers with as you say? With only General access and all?
What kind of play do you all prefer? Passing, running or just plain bashing?
Reason: ''
-
- Legend
- Posts: 4567
- Joined: Fri Oct 11, 2002 5:48 pm
- Location: Camping on private island, per BBRC advice.
- Darkson
- Da Spammer
- Posts: 24047
- Joined: Mon Aug 12, 2002 9:04 pm
- Location: The frozen ruins of Felstad
- Contact: