Hex board
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- Ex-Mega Star, now just a Super Star
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- Munkey
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Actually my original post came about after discussing ways to get rid of the range ruler with a league mate, it's a pet-peeve of his that it's the the only contentious measurement in a game that otherwise counts everything by squares.plasmoid wrote:Several neat extras about a hex map:
It makes defense against OTS easier.
It eliminates the need for a range-ruler.
It eliminates the need for the D8 (scatter).
Wow - it could be really fun to try out.
Cheers
Martin
I was thinking about this when I saw Pink Horror mention hexes in the Expert BB thread and after a bit more thought wanted to give it a try.
You're right about interceptions we hadn't thought about that, although i'm sure two intelligent players could work it out. It would be harder to write a coherent rule to cover it though.
Reason: ''
[size=75]The short answer is "no", but it is a qualified "no" because there are odd ways of interpreting the question which could justify the answer "yes".[/size]
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- Darkson
- Da Spammer
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You'd just need a templaye for the width and max throw length - don't bother marking out pass distances on it.
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Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
- Munkey
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It's been over a week since I actually tried a game on this board so I thought I ought to let anyone interested know how it went, sadly not that good.
We decided to try Wood Elf Vs Orc - TR 110 teams with no additional skills.
I knew it was going to be bad from my first offence, my opponent lined up a 3-4-4 defence with three Black Orcs on the line and I could not get a 2D Block anywhere on the LOS to open up a hole
I managed a 1D, then a 2D and another 1D and then pelted through the middle with the ball before I was stuffed in midfield. The Orcs managed a Blitz but because of the hexes couldn't get any support to the ball so I was able to pick up and run in.
I hindsight it may have been an option to bash a player on the side in and dodge past the player behind as dodging is easier but that's still a dodge in and another out - very ropey, especially for multiple players and without dodge.
On defence there was almost nothing I could do to stop the Orcs rolling slowly down the pitch - it's very hard to set up in front of the cage in a way that they can't push you out of the way. There were very few occasions when I could get a Wardancer into the cage at all and when I could it was either engage three more elves to get a 1D Block or take a 1/2 Dice.
On the last turn of the first half I managed to pull of a 1-Turner, seemed easier on hexes, to put me 2-1 up.
2nd half was a replay of the Orc first offense except that I managed to stall them enough that my opponent being unused to hexes blocked his run to the EZ with Orcs and had to risk a throw at the end, which his Blitzer promptly dropped.
Despite winning it was only the dice and Blodge on the Wardancers which pulled me through, and I took 5 Cas trying to hold the Orcs. I doubt this team could compete like this for long.
We worked out I only managed to throw 2 2D Blocks all game and the Orcs spent most of the game Blocking with Black Orcs because of the difficulty in positioning assists. If I'd not been AG4 I think I would have seriously struggled against the wall of Black Orcs.
I think a lot more rules would have to be changed for BB to work well on this pitch - probably so many that it wouldn't be BB any more. Still it was a nice change to try something as off the wall as this - but it was comforting to go back to a normal pitch for my next game!
We decided to try Wood Elf Vs Orc - TR 110 teams with no additional skills.
I knew it was going to be bad from my first offence, my opponent lined up a 3-4-4 defence with three Black Orcs on the line and I could not get a 2D Block anywhere on the LOS to open up a hole

I managed a 1D, then a 2D and another 1D and then pelted through the middle with the ball before I was stuffed in midfield. The Orcs managed a Blitz but because of the hexes couldn't get any support to the ball so I was able to pick up and run in.
I hindsight it may have been an option to bash a player on the side in and dodge past the player behind as dodging is easier but that's still a dodge in and another out - very ropey, especially for multiple players and without dodge.
On defence there was almost nothing I could do to stop the Orcs rolling slowly down the pitch - it's very hard to set up in front of the cage in a way that they can't push you out of the way. There were very few occasions when I could get a Wardancer into the cage at all and when I could it was either engage three more elves to get a 1D Block or take a 1/2 Dice.
On the last turn of the first half I managed to pull of a 1-Turner, seemed easier on hexes, to put me 2-1 up.
2nd half was a replay of the Orc first offense except that I managed to stall them enough that my opponent being unused to hexes blocked his run to the EZ with Orcs and had to risk a throw at the end, which his Blitzer promptly dropped.
Despite winning it was only the dice and Blodge on the Wardancers which pulled me through, and I took 5 Cas trying to hold the Orcs. I doubt this team could compete like this for long.
We worked out I only managed to throw 2 2D Blocks all game and the Orcs spent most of the game Blocking with Black Orcs because of the difficulty in positioning assists. If I'd not been AG4 I think I would have seriously struggled against the wall of Black Orcs.
I think a lot more rules would have to be changed for BB to work well on this pitch - probably so many that it wouldn't be BB any more. Still it was a nice change to try something as off the wall as this - but it was comforting to go back to a normal pitch for my next game!
Reason: ''
[size=75]The short answer is "no", but it is a qualified "no" because there are odd ways of interpreting the question which could justify the answer "yes".[/size]
- juck101
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yep i was on the correct side of nothing but 2d blocks ALL game. was silly vs st4 as cant get an assit in. really made the blocks mad compared to current rule set.
in a nutshell we wont be playing it again untill all rules changed around the game. honestly was cool to try but so many issues not much fun to repeat. cheers for help trying all
in a nutshell we wont be playing it again untill all rules changed around the game. honestly was cool to try but so many issues not much fun to repeat. cheers for help trying all

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...the pope said to his aid...
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Hey guys...
I just discovered this thread here.
Some months ago I came up with a kinda similar thing.
I love to play Death Bowl every now and then.
It´s Blood Bowl for 4 players.
I started thinking about a Board for three players and also came up with a hexagonal shape. So it follows the Death Bowl rules just with three players.
Unfortunately I couldn´t do much test plays...
You can have a look at my Layouts and explanations here:
www.lines42.de/triplebowl.html
Any comments welcome.
Lines
I just discovered this thread here.
Some months ago I came up with a kinda similar thing.
I love to play Death Bowl every now and then.
It´s Blood Bowl for 4 players.
I started thinking about a Board for three players and also came up with a hexagonal shape. So it follows the Death Bowl rules just with three players.
Unfortunately I couldn´t do much test plays...
You can have a look at my Layouts and explanations here:
www.lines42.de/triplebowl.html
Any comments welcome.
Lines
Reason: ''