I was thinking, when figuring out costing formulas, block and guard are both valued at 30k. Also they're taken very quickly by nearly all players who can on a normal roll. And they really seem like they could be as
good as stand firm and jump up. Obviously, it'd help mass block teams
and have a lot of effects on the game, and it'd probably require some team tweaking to make everything balanced with it. It might yield alot more skill variety, as there wouldn't be these 2 hogging all the early rolls on teams which start with fewer skills.
Might be interesting to see what would happen in a league using it as a rule. thoughts?
block and guard as traits
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- juck101
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