Last Norse question. New Big Guy stats

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Norse Big Guy Stats ... which preferred?

Option A
32
60%
Option B
10
19%
Option C
11
21%
 
Total votes: 53

David Bergkvist
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Post by David Bergkvist »

fen wrote:In the Vault Razor Sharp Fangs has been removed and combined with Claw(s).

And here's the text for it.
Claw(s) (Mutation)
A player with this skill is blessed with a hughe crab like claw or razor sharp talons that make armour useless. When an opponent is knocked down during a block any armour roll of an 8 or more after modifications automatically breaks armour.
So we're all in the know as what the Yeti/Troll is gaining from that skill.
OK, then I'm OK with claws on the player. As long as all other players with similar claws (i e rat ogres) also get the skill.
fen wrote:Dunno about rat ogres getting another boost though (even for fluff reasons), they're really good anyway.
Just replace their mighty blow with claws. Claws is a worse skill than mighty blow.

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Ravage
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Post by Ravage »

sorry, how is frenzy worse now? looking at 1.09 and really dont see any nerfing there.

voted C as im not a big fan of any of the options... but C was as close as it came to something I liked.

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David Bergkvist
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Post by David Bergkvist »

Ravage wrote:sorry, how is frenzy worse now? looking at 1.09 and really dont see any nerfing there.
Frenzy now emands that you GFI to make the 2nd block. I wouldn't call this a big nerf.

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Lurkman
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Post by Lurkman »

Fend is a normal general skill. Stand Firm is a normal strength skill. Looks like a fairly big nerf to me.

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GalakStarscraper
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Post by GalakStarscraper »

Lurkman wrote:Fend is a normal general skill. Stand Firm is a normal strength skill. Looks like a fairly big nerf to me.
Fend stops Frenzy ... so Frenzy now also has an anti skill just like Tackle stops Dodge in addition to having to GFI for the 2nd hit.

Galak

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plasmoid
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Post by plasmoid »

Hi Ithilkir,

>Problem is, it doesn't really stand upto well. According to the stats the
>Norse do better than Humans and Orcs at ALL TR's,

According to the numbers Galak posted, that is not correct.
Either way, in my experience with long term play (our season is about 50 games) AV7 teams with no access to dodge - norse and skaven - suffer some brutal brutal beatings at high TR.

So I stand by my conviction that the norse could do with a little help against those opponents.

>there's also no point in saying "Well the Norse need some toughness at
>higher TR's" we might as well start saying "Well Khemri need some ball
>handling skills at lower TR's".

I don't see how that is the same thing.
For one thing, lack of ball handling doesn't get the team destroyed.
And BTW, getting one big guy with claw wouldn't be a massive and balance breaking change. No more than pass skill on a single thro-ra would be.

Cheers
Martin :)

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