So quite frankly, I (my league's commish) have decided that for next season, there will be no more overtime except in playoff games, with the rules I presented earlier in this thread (sudden death OT, "coin flip" [actually a 2d6 roll for both coaches, high roll gets choice] to decide kick or receive, if no score in first 8 turns, it becomes halftime again; if still no score, new "coin toss", etc until someone scores). Letting a draw be a draw in regular season is no problem for me, especially if we get games finished in less time.
I think I might run some tests to see how well the alternate rule for letting the kicking team have its turn first work, how it affects play, etc, just to see if that might be a better way to go in future (I'm also considering removing team rerolls in OT completely even if one or both teams have RR left after the 2nd half ends, to speed things up).
Yikes. What a headache.
