Dive (agility?)
If this player has a block thrown at him you may choose to place him prone before the block dice are rolled. The opponent rolls for armour and injury as normal, and gets SPP if an injury is inflicted. However, if he rolls doubles on the armour he's sent off as if he was caught fouling.
New Skill - Dive
Moderator: TFF Mods
- DesTroy
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EEK...now there's a sick idea. Can you imagine an orc diving, though? Or a dwarf? I dunno...worthy of discussion, though.
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---troy
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As renowned bard Bruce Slannstein said, "Blind faith - in anyone or anything - will get your ogre killed."
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if you wanted to incorporate this you could say that if the AV dice were within 'one' of each other i.e. 4 and 5, 1 and 2, then the blocking player gets sent off, and if its a double the diver gets sent off.Redeemer31 wrote:Would there be a chance for the diving player to be caught 'diving' and possibly be sent off the field (either for the play or whatever)?
also you could make it 'sin-binned' so they are placed in the KO box.
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