2D Block, opponent chooses

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Kheldar
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Post by Kheldar »

We allways palyed, that you have to reroll before opponent chooses. In my opinion this is locical, but maybe i am wrong on this one.

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kano
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Post by kano »

We always play the opponent gets to choose the die before the decision of a team rr is used or not. There really isnt a result of a die until a choice is made which die is being used.........

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Post by Longshot »

this is just easier for Fumbl or francebloodbowl sky client to choose to reroll before

why? cos obviously 98%of the time your opponent will choose the dice you dont want...

this is just easier like some other stuff encoded and even the BB rules in themselves (on the board game) sometimes.

what is nice in those kind of BB online with Sky?
You can have easily a game to play right now, you can have some big tr or tv team and play a quite differente Bloodbowl. Way different to play a tr300 team than a tr150 one. Discussing live with some friendly opponent, and so on. those site (at least FBB) is a great help for the meeting of the community and then, they turn to tournament and meet.

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Post by GalakStarscraper »

Snew wrote:I don't understand the Galak fetish.
Well when you call it a fetish even I think it sounds dirty. :lol:

Snew has this one correct. You choose to re-roll a result ... until your opponent chooses on the first roll ... there is no result. So yeah ... officially the opponent would need to indicate which they would pick before you would decide whether to re-roll or not.

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Post by grotuk »

Fumbbl sux a lot.

This week i was called "noob". A guy told me:

"Thats why i hate playing noobs".

The situation was...my Bull was prone in a tackle zone of an opponent. He lets the Thrower one square away from him...so if i want to blitz him i need to dodge with a 5+ (RR available). So...i cover all the catchers and the rest of his players...and risked the play...it was almost my only chance to stop it.

As you can imagine...worked (without RR :p). Then he tolds me that...silly. Also moaned cause i threw some one dice blocks with my CDs agains his linnos (with RR available)...and i didnt fall so usually (i fail once if i remember properly).

So.. since 6-12 months fumbbl is becoming too popular and now they are a lot of powergamers (more than ever), moaners, and a lot of bad-mannered persons...apart from the faction scandal.

Snew...you do pretty well getting away from it ;)

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Tritex
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Post by Tritex »

Makes a lot of sense to re-roll the choice (or result) although if you see both dice come up skulls you may be inclined to just quickly re-roll quickly regardless. :lol:

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Post by Kyrel »

Hm...Apparently the majority of the people here on the board believes that there is no result until your opponent picks which dice counts, and hence you can elect to re-roll or not thereafter. Personally I must say that I disagree with it. First because I view how the two dice end up as the result of the dice roll, and the opponent's pick of which dice counts, as a derivative thereof. Second, because a re-roll allows you to retry one of your actions. The opponent picking a dice is IMO not an action performed by you. And third, I believe that a 2D block against you should be a gamble, from which follows that you really shouldn't know which dice your opponent is going to pick before you decide if you want to alter what he can choose between.

But oh well. I guess that I'll have to bow to the forces of the majority vote.

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Post by voyagers_uk »

but if you're thinking is correct, you cannot declare which counter skill you would use on 2D blocks Blockers choice as the dice roll stand and he has not told you which dice he will choose. This would nullify wrestle and dodge to a certain extent....


When I roll 2 dice and it is my opponents choice I can be fairly certain which he will choose. it will be whichever will inconvenience me most... however that is unless he is setting up something even more cataclysmic for me. (massed crowd push etc)


your opponent chooses a result - that is itself not an action and should not be treated as such. :roll:

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Post by Joemanji »

Agree with Snew & co.

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Post by GalakStarscraper »

Kyrel wrote:First because I view how the two dice end up as the result of the dice roll, and the opponent's pick of which dice counts, as a derivative thereof.
A result is an appliable effect. How do you apply one of two dice rolled unless one is picked.

Result from the dictionary: "to terminate or end in a specified manner or thing."

The sequence of events doesn't terminate or end until the opponent chooses one of the two dice (ie you get a result) ... ie what you call a derivative is needed or the sequence is not terminated.

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Post by Kyrel »

Fair arguments all.

English isn't my first language, so I'll refreign from getting into an argument on semantics here, and simply conclude that the group I play with and I disagree with you on this matter, and then leave it at that.

I just can't remember ever encountering another situation in a game, where you get to take an action, wait for your opponent's reaction, and then decide if you want to redo your initial action in the hope of changing the eventual outcome. But if you say that this is what the BB community has agreed is the way this should be done, then so be it.

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Post by fen »

Kyrel wrote:I just can't remember ever encountering another situation in a game, where you get to take an action, wait for your opponent's reaction, and then decide if you want to redo your initial action in the hope of changing the eventual outcome.
Rerolling Dodging away from someone with Diving Tackle.

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Post by kano »

If everyone agreed with everyone all the time, this website would really suck...... :D

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GalakStarscraper
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Post by GalakStarscraper »

fen wrote:
Kyrel wrote:I just can't remember ever encountering another situation in a game, where you get to take an action, wait for your opponent's reaction, and then decide if you want to redo your initial action in the hope of changing the eventual outcome.
Rerolling Dodging away from someone with Diving Tackle.
Yup that is one.

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Post by Mad Jackal »

GalakStarscraper wrote:
fen wrote:
Kyrel wrote:I just can't remember ever encountering another situation in a game, where you get to take an action, wait for your opponent's reaction, and then decide if you want to redo your initial action in the hope of changing the eventual outcome.
Rerolling Dodging away from someone with Diving Tackle.
Yup that is one.

Galak
One can only use the dodge skill on a failed dodge. So you would have to know if your opponent would be using diving tackle or not before you could decide to use dodge or have to use a team re-roll or just eat dirt. I was going to post that yesterday.

How about Thick skull and Piling on ? Does your opponent need to say he's using Thick skull to remain stunned before you decide to re-roll the injury with Piling on ?

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