I would like to hear some opinion on my brand new skaven team for a 10-game scheduled vanilla 5.0 league.
I have just finished the first game, a very lucky 6:4 victory over pro elves.

Starting setup was:
- 2 blitzers
- 4 gutter runners
- 6 linemen
- 3 RR
- 20k banked
Now, after the first game, that not only yielded tons of SPPs, but also another 50k for the bank, I have three gutter runners with two TDs each, two of them having rolled a normal skill, one having rolled a double, I was thinking on the following for upgrades:
Big Hand mutation for the double, with Ag4 its a 2+ pick up even in tackle zones, so once I pop the ball loose, it is going to be too easy just zipping in and get the ball out of any scrum.
The two normal rolls, I intend to go fend and wrestle, with latter gutter runner become the guy to go for the ball with dauntless/tackle/stripball (not necessarily that order), while the other guy will rather be developed towards scoring/general survival (sidestep, surefeet, block, something along that way...)
As for purchases, I am definitely going for the apoth first, then pick up a thrower, after that save up for the rat ogre.
Now, rip me apart, please.
