Niggling injuries...
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Niggling injuries...
Hey guys!
I might be plain dumb but nonetheless I need some clarification on this one. What are the exact effects of nigglings in lRB 5.0?
I might be plain dumb but nonetheless I need some clarification on this one. What are the exact effects of nigglings in lRB 5.0?
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- GalakStarscraper
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Re: Niggling injuries...
Each Niggle a player has adds +1 to any injury roll he suffers.DamianTheLost wrote:Hey guys!
I might be plain dumb but nonetheless I need some clarification on this one. What are the exact effects of nigglings in lRB 5.0?
Galak
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Re: Niggling injuries...
In effect, he starts feeling "stunty" (stunties have +1 to all injury rolls), or as the ol' folk used to say, "feeling puny"GalakStarscraper wrote:Each Niggle a player has adds +1 to any injury roll he suffers.DamianTheLost wrote:Hey guys!
I might be plain dumb but nonetheless I need some clarification on this one. What are the exact effects of nigglings in lRB 5.0?
Galak

As a connected aside, a Niggle is an injury just waiting to happen.... Whether or not one retires a Niggling injured player, I think, depends on the level of AV and the contributions that player makes to the team.... Strangely enough (in one game) a coach constantly gang blocked my Black Orc (AV9) trying to get what he thought was an easy 2 spp for the casualty.... Many games later, the Blorc is still on my team... and coaches no longer pick on him exclusively since I'm happy to score touchdowns whether he is on the ground or not....
I'd be antsy, however, if the player had AV7....
Anyway, just some thoughts....
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Thx I already saw it, but since I have heard no complaints about this rule change, I figured the +1 was in addition to the old rule about rolling to enter the pitch! Also I wasn't sure if it was +1 to the cas table or +1 to injuries, but now I got it right. It's my blodge+side step ghoul so he is an injury (possibly death) wating to happen anyway. I guess I'll keep him a while yet....
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I always thougth that was the point of Nigglings.DamianTheLost wrote:Hehe Snew, glad to see I'm not the only one who missed out. I like the new rules better. I tended to retire nigglings in previous editions
They really get to play every game? Man, I used to cringe when a player got a niggling, but if this is true, no more.
Chris
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Don't underestimate what a +1 to injury does. It can lead to playing shorthanded very quickly...BlanchPrez wrote:I always thougth that was the point of Nigglings.DamianTheLost wrote:Hehe Snew, glad to see I'm not the only one who missed out. I like the new rules better. I tended to retire nigglings in previous editions
They really get to play every game? Man, I used to cringe when a player got a niggling, but if this is true, no more.
Chris
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Super Nashwan wrote:really? i thought it meant +1 on the cas table. ie next injury is more serious.
Niggling Injury: Miss next game as above. In addition, write an ‘N’ in
the Injuries box on the team roster. Each Niggling Injury adds 1 to any
subsequent Injury roll made against this player.
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Re: Niggling injuries...
I'm one hundred percent certain Galak has given the correct answer.GalakStarscraper wrote:Each Niggle a player has adds +1 to any injury roll he suffers.DamianTheLost wrote:Hey guys!
I might be plain dumb but nonetheless I need some clarification on this one. What are the exact effects of nigglings in lRB 5.0?
Galak
Reason: ''
Impact! Miniatures Forum
Impact! Miniatures
Galak 3:16 says "There is a point in time that a player really should read the rulebook."
Icepelt is my Hero.
Impact! Miniatures
Galak 3:16 says "There is a point in time that a player really should read the rulebook."
Icepelt is my Hero.