Tackle does make sense... but I'm losing a LOT on the line of scrimmage, not possessing a big guy or more than 2x 4 strength players...
So, I'm thinking DAUNTLESS!!!... on anything but a 1-2, and using my guard zombie, I could get two dice, my choice, on most big guys!!!
Still listening to advice, though....
Were doubles on an experienced player/team
- Digger Goreman
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Yeah, and I wish I had THAT zombie....DamianTheLost wrote:I'm leaning towards dauntless too. DP is a waste i think in LRB 5.0. Damn I wish my zombies had that many skills. To of them are close to a first, the rest have no SPP's except for my ST4, +AV zombie who it appears want's to become a fleshie

I think what's gonna make it work is the guard Zombie (oh, doubles!, what a feeling!!!)... even if I fail the dauntless roll I still get a 1 die (against a 4 St) with the block skill....
Now, what about the Were, folks?! Put the ubiquitous Dodge on him... or sweeten the passing game (remember I have two 4 AG wights) by giving him catch...? Strip Ball for the bone breaking blitz and follow through pick up by the other were/wight?
Reason: ''
LRB6/Icepelt Edition: Ah!, when Blood Bowl made sense....
"1 in 36, my Nuffled arse!"
"1 in 36, my Nuffled arse!"