DE team development

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Snew
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Post by Snew »

Da_Great_MC wrote:I see one major weakness: you can't play a reliable passing game. Which should be the number one offensive strategy for Dark Elves.
Um. They're Elves. They come out of the chute with a pretty decent passing game. This team doesn't even need it. The AG4 is threat enough.

Passing is NOT the #1 offensive strategy for Dark Elves. If you read the post above yours, you see what the #1 offensive strategy is for Dark Elves. :wink:

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Post by Da_Great_MC »

Snew wrote:
Da_Great_MC wrote:I see one major weakness: you can't play a reliable passing game. Which should be the number one offensive strategy for Dark Elves.
Passing is NOT the #1 offensive strategy for Dark Elves. If you read the post above yours, you see what the #1 offensive strategy is for Dark Elves. :wink:
I disagree, but is't ok. This makes Blood Bowl such a great game.

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Post by browwnrob »

for a while my DE were great as I had 3 +AV Elves (av9 elves are quite nice ;) ) then it all went downhill :P problem with my team was i kept rolling doubles :lol:

http://www.midgardbb.com/MBBL/teamView.php?teamid=239

they are on the back burner until I get bored of one of my other teams or new season starts :P then its time to get rid of some of those stat gimps :P

Im thinking about alternating linos between blodge and wrestle/fend, im not sure how useful my Block/Wrestle Blitzer is... I had hoped to get him wrestle and tackle

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Post by Snew »

I doubt I'd get rid of the Blodge, -1AG guy. He's good on the line and he still has a better chance of dodging out to where he's needed than a rookie Elf.

I'd keep the Assassin too. He's going to be a magnet for guys gunning for him. Just run him around and watch 2 guys follow him like iron when you run a magnet under the paper. :wink:

Me? AV8 is good enough. I'd have had a MV8 Blitzer and 2 MV7 Linemen though an AV9 line is terribly tempting. You probably called those right. :oops: I just, almost, always take speed over durability. I want to squirt out and away or get to where I'm needed and that extra square is bigger than it loooks; to me anyway. :)

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Post by el sid »

TuernRedvenom wrote:How would you further develop this team?
Are there other weaknesses I haven't seen yet?
RedVenom,

So you defeated my Skaven. I'm looking forward to the end of our Premier League season, so I can unleash my Orc horde on your Dark Elfs. Let us see how they handle a REAL strength team...

My strategy will be very simple: Take out one Dark Elf a turn. This way by the end of each half, my boys should be able to get the ball and run in a comfortable TD. Game won 2 - 0 by the Orcs.

el sid

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Post by Grogmir »

i think Jump Up should be the next skill for the Assasain. That way they can use their stab skill without taking up your Blitz for the turn.

I'm a little reluctant to get wrestle/fend on my LOS, because my favorite tatic is to put my assasain 1 line back - so they get a stab Vs anyone that follows up a LOS attack.

This is my team DE team so far (sorry to steal thread!)

WElf - Block
Blitzer - Dauntless
Blitzer - Dodge, Sidestep
Blitzer - +1MA
Lineelf - Kick
Lineelf - Dodge
Lineelf - Dodge
Lineelf - -1MA
Lineelf -
Lineelf -
Runner - Pass
Assasain
2 x ReRolls
1 X Apoc, no other support staff

I have played 6 won 4 lost 2, Winning the last 4.

Perhaps you guys can help me though, currently I have 130k, Should I get the last Blitzer, WitchElf, Assasain, Lino, Runner? or another RR. (Its worth noting I'm missing a player for the next game)

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Post by Snew »

I'd fill the last Blitzer position.

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Post by Meradanis »

If your opponents are veteran players, I'd go for the third Re-Roll. Otherwise those coaches will create some precarious situations, forcing you to make many die rolls. If you think you can still beat them with only 2 RR's, I'd take the blitzer, too.

I'm playing a LRB 5.0 dark elf team, and I tried an experimental skill development for my Runners:
Runner #1: Nerves of Steel, Pass, Kick-off Return
Runner #2: Nerves of Steel, Catch, Dodge
So far, it did work pretty well. Do some cage work, and most opponents don't even try to blitz Runner #1, because he'll use the Dump-off/Nerves of steel combo and pass to Runner #2. This will allow you some time control, because you can delay your TD by one round without risking to loose the ball. Even those Strip Ball/Wrestle players won't help your opponent. Kick-off Return is your friend against those fast running Skaven/Wood Elf teams with kick.
If possible, use those Runners for offence only. You don't need any AV7 players without Block/Dodge while on defence.

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Snew
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Post by Snew »

those are GREAT! runners you've developed there. Make sure runner 2 is handing off the ball to players that need TDs or he's likely to need another skill soon. LOL!

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Post by zephard »

Snew wrote:those are GREAT! runners you've developed there. Make sure runner 2 is handing off the ball to players that need TDs or he's likely to need another skill soon. LOL!
Emphasis added to state what I did not understand.

Snew was that sarcasm? Seriously I could do not know.

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Post by TuernRedvenom »

el sid wrote:
TuernRedvenom wrote:How would you further develop this team?
Are there other weaknesses I haven't seen yet?
RedVenom,

So you defeated my Skaven. I'm looking forward to the end of our Premier League season, so I can unleash my Orc horde on your Dark Elfs. Let us see how they handle a REAL strength team...

My strategy will be very simple: Take out one Dark Elf a turn. This way by the end of each half, my boys should be able to get the ball and run in a comfortable TD. Game won 2 - 0 by the Orcs.

el sid
You mean those orcs that lost to goblins AND halflings??? I'm trembling already... :P

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Snew
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Post by Snew »

zephard wrote:
Snew wrote:those are GREAT! runners you've developed there. Make sure runner 2 is handing off the ball to players that need TDs or he's likely to need another skill soon. LOL!
Emphasis added to state what I did not understand.

Snew was that sarcasm? Seriously I could do not know.
Whoops. I meant need to pick another skill soon. :oops:

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Post by zephard »

Snew wrote: Whoops. I meant need to pick another skill soon. :oops:
OK, thats what I thought. Yeah he should be scoring up SPPs with that setup.

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Post by IONDragonX »

Grogmir wrote:This is my team DE team so far (sorry to steal thread!)
WElf - Block
Blitzer - Dauntless
Blitzer - Dodge, Sidestep
Blitzer - +1MA
Lineelf - Kick
Lineelf - Dodge
Lineelf - Dodge
Lineelf - -1MA
Lineelf -
Lineelf -
Runner - Pass
Assasain
2 x ReRolls
1 X Apoc, no other support staff
Get another RR already, sheesh! :P

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