The Rule of Diagonals

Got a great idea and/or proposal for BloodBowl?

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Should the Rule of Diagonals be used?

Yes, it makes complete sense.
5
4%
Yes, but it would change everything.
8
7%
No, it doesn't have to make sense/ would change too much.
86
72%
No, the Rule doesn't make sense to me.
21
18%
 
Total votes: 120

Father911
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Post by Father911 »

Skipper wrote:My first test game I played my opponent, a goblin team with TV of about 75 got about 600 points of inducements and they bought 2 treemen mercenaries and Morg & Thorg to go with their Two trolls.

but 90% of our games are standard LRB5

Skipper
That one certainly wasn't. Goblins cannot get mercinary treemen.

Mercinaries must be from a position availiable to the team and then only if the positions are not already filled. Goblins can hire mercinary trolls but since this team already had two it could not. The best it should have been able to do is hire morg and ripper to go with it's two trolls.

Reason: ''
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IONDragonX
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Post by IONDragonX »

Skipper wrote:We too have dabbled in changes to the game. We built a hex board and played a game on it. Talk about a difference.......the whole style of play changed from movement, skill values, assists on fouls and blocks became more difficult to acheive. I guess I have to say it changed the nature of the game significantly. It was fun and challennging, however, balance of the teams was changed. To be honest, it wasn't "BloodBowl", but a parady of it. We'll probably try it again in the near future, but only as a change up.
NOTE: We have a tendancy to experiment with variations in the rules to see how they work. For instance we've modified the Dungeon bowl rules to use with LRB5 and it is usually a blast when we have 3-4 teams romping through a dungeon. We've also experimented with random player activation using the variant at specialist games. IT to makes the game play quite a bit different.
While we haven't tried the additional cost for diagonal movement, it has been discussed and we will probably give it a try on one of our regular Blood Bowl days. But despite what we try, we always go back to the LRB5 for the majority of our play.
And Guys, give the original poster a break. He must be a die hard fan or he wouldn't have made an effort to post. He's also experimenting in trying new things. Most new systems and improvements come from just these types of experiments. Some of them work, some don't. But remember, he is trying.
Skipper
Thank you. :) Its a clunky suggestion, but it was for verisimiltude. The hex board doesn't sit well with me, and I don't have difficulty counting 2 squares on every other diagonal. Oh well, its not like anyone has to play with it. 8)

Reason: ''
zephard
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Location: USA

Post by zephard »

Father911 wrote:
Skipper wrote:My first test game I played my opponent, a goblin team with TV of about 75 got about 600 points of inducements and they bought 2 treemen mercenaries and Morg & Thorg to go with their Two trolls.

but 90% of our games are standard LRB5

Skipper
That one certainly wasn't. Goblins cannot get mercinary treemen.

Mercinaries must be from a position availiable to the team and then only if the positions are not already filled. Goblins can hire mercinary trolls but since this team already had two it could not. The best it should have been able to do is hire morg and ripper to go with it's two trolls.
Father, I am surprised you didn't point out that Morg being 4?0K didn't leave much room for the price of 2 mercenary treemen. Besides what you already pointed out. These treemen must have been missing some limbs. :wink:

Reason: ''
If at first one doesn't succeed, and doesn't try again, then he will never succeed.
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