New Skills
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New Skills
Has anyone used any of these skills? (or something similar)
I am thinking of adding 1 or more of them to my league and was wondering if/how they might affect gameplay.
Distract (General Skill) - any opponent attempting to catch, pass, or pick up the ball while in this player tackle zone receives a - 2 instead of - 1. This is cumulative with other tackles zones.
Dive (General Skill) - the player may voluntarily fall to the turf if a block is attempted against him. No Armour or Injury rolls are made, and the player is placed face up.
Acrobat (Agility Skill) - the player receives a reroll on a failed landing attempt when thrown. May only be used with Right Stuff.
Perfect Spiral (Passing Skill) - the pass is nearly perfect, and the catching player receives a + 1 to catch.
I am thinking of adding 1 or more of them to my league and was wondering if/how they might affect gameplay.
Distract (General Skill) - any opponent attempting to catch, pass, or pick up the ball while in this player tackle zone receives a - 2 instead of - 1. This is cumulative with other tackles zones.
Dive (General Skill) - the player may voluntarily fall to the turf if a block is attempted against him. No Armour or Injury rolls are made, and the player is placed face up.
Acrobat (Agility Skill) - the player receives a reroll on a failed landing attempt when thrown. May only be used with Right Stuff.
Perfect Spiral (Passing Skill) - the pass is nearly perfect, and the catching player receives a + 1 to catch.
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- datalorex
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Re: New Skills
I like Distract and Acrobat. They are good enough to take but not too powerful.BloodBowlGuy wrote:Has anyone used any of these skills? (or something similar)
I am thinking of adding 1 or more of them to my league and was wondering if/how they might affect gameplay.
Distract (General Skill) - any opponent attempting to catch, pass, or pick up the ball while in this player tackle zone receives a - 2 instead of - 1. This is cumulative with other tackles zones.
Dive (General Skill) - the player may voluntarily fall to the turf if a block is attempted against him. No Armour or Injury rolls are made, and the player is placed face up.
Acrobat (Agility Skill) - the player receives a reroll on a failed landing attempt when thrown. May only be used with Right Stuff.
Perfect Spiral (Passing Trait) - the pass is nearly perfect, and the catching player receives a + 1 to catch.
Dive might be too powerful in combination with Jump Up though.
Perfect Spiral could be worded better Do you have to have the skill on the receiver to get the +1 to catch? Or do you have have to have it on the player throwing the ball? It's rather vague.
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Hrm - Distract seems like a nerfed Disturbing Presense. I'm pretty sure it's from 2nd Ed BB and imo that's where it should stay. But adding it in wouldn't cause any hurt because it's going to be picked less than Pass Block (which is the skill you'd need to make it work.)
Dive - ugh, no thanks. I don't want to see players taking a dive, especially in stall situations.
Acrobat & Perfect Spiral seem fine, but I think PS should be altered to give +1 to anyone attempting to catch an accurate pass and interception attempts.
Dive - ugh, no thanks. I don't want to see players taking a dive, especially in stall situations.
Acrobat & Perfect Spiral seem fine, but I think PS should be altered to give +1 to anyone attempting to catch an accurate pass and interception attempts.
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