Ogre team line-up for a short league
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Ogre team line-up for a short league
Can anyone help me settle on an Ogre lineup for a short (7 games I think) league (I don't know what my other teams there will be). At present I'm torn between:
5 ogres
7 snotlings
2 rerolls
2 Cheerleaders (figuring that I'll have plenty of free snotling coaches after game one)
OR, the reroll heavy:
4 ogres
7 snotlings
4 rerolls
2 Cheerleaders
Anyone got any advice? I've never played Ogres under LRB5 (and only once or twice under LRB4) so this is all guesswork...
Thanks.
5 ogres
7 snotlings
2 rerolls
2 Cheerleaders (figuring that I'll have plenty of free snotling coaches after game one)
OR, the reroll heavy:
4 ogres
7 snotlings
4 rerolls
2 Cheerleaders
Anyone got any advice? I've never played Ogres under LRB5 (and only once or twice under LRB4) so this is all guesswork...
Thanks.
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Re: Ogre team line-up for a short league
No you won't. LRB5 doesn't give you the Asst. Coach when you retire a player.Levinas wrote:2 Cheerleaders (figuring that I'll have plenty of free snotling coaches after game one)
Better to spend the 2 pts in FF than in CL.
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Thanks for the ideas here - I've not played in an LRB5 league before but doesn't the journeyman rule help out a bit with the constantly dying snotlings? (although I guess it can never take you over 11 players so in game it wouldn't be much help).
Only 4 ogres makes me nervous...
And Darkson, thanks - I hadn't noticed that change. Would you go FF over cheerleaders? It doesn't seem to make much difference to income and ingame I'd have thought that the kick-off table would benefit CL/Coaches? That said, I'll need the cash for that fifth ogre if I go with only 4 to start.
Only 4 ogres makes me nervous...
And Darkson, thanks - I hadn't noticed that change. Would you go FF over cheerleaders? It doesn't seem to make much difference to income and ingame I'd have thought that the kick-off table would benefit CL/Coaches? That said, I'll need the cash for that fifth ogre if I go with only 4 to start.
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Hi Levinas,
fire ollis proposed team adds up to a TV of 102 so you would have to modify it.
I'd go 4 Ogres, 4 Rerolls, 7 Snotlings, 2 FF - I'd rather have 4 Rerolls to do some crazy stunts ith the Gobos or to reroll critical bonehead rolls with the Ogres. IMO, having 3 more Snotlings to start with won't help much, they'll die anyway and you'll soon have to use journeymen.
Cheers
Tante Käthe
fire ollis proposed team adds up to a TV of 102 so you would have to modify it.
I'd go 4 Ogres, 4 Rerolls, 7 Snotlings, 2 FF - I'd rather have 4 Rerolls to do some crazy stunts ith the Gobos or to reroll critical bonehead rolls with the Ogres. IMO, having 3 more Snotlings to start with won't help much, they'll die anyway and you'll soon have to use journeymen.
Cheers
Tante Käthe
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I went 4 Ogres, 7 snots, 4 RR in the end.
Just played the game vs some Skaven and lost 3-2 (cas 3-2 to me)following some very sensible stalling (about 2 turns) on the part of the skaven player to prevent the Ogre attempt at an equalizer.
A couple of tremendous kicks from Leipziger (into back edge twice I think) stopped me from caging up a couple of times and the skaven were soon all over my back line but the caged play worked once and the other touchdown was a TTM scorcher!
High points - 2 snotling passes and the same snot getting both TDs for a skill (I think I'll take sprint but haven't quite decided yet...).
Good fun game, I made some mistakes but nothing too drastic and the 3-2 is a fair reflection of how things went. The only real downer was the post match sequence. While Leip got 2 skills and 80-90,000 gate, I got 20,000 gate and the MVP went to a dead snotling! I ended up retiring one injured player so I've got two journeymen for the next match.
Next up I play Lucifer's humans...
Just played the game vs some Skaven and lost 3-2 (cas 3-2 to me)following some very sensible stalling (about 2 turns) on the part of the skaven player to prevent the Ogre attempt at an equalizer.
A couple of tremendous kicks from Leipziger (into back edge twice I think) stopped me from caging up a couple of times and the skaven were soon all over my back line but the caged play worked once and the other touchdown was a TTM scorcher!
High points - 2 snotling passes and the same snot getting both TDs for a skill (I think I'll take sprint but haven't quite decided yet...).
Good fun game, I made some mistakes but nothing too drastic and the 3-2 is a fair reflection of how things went. The only real downer was the post match sequence. While Leip got 2 skills and 80-90,000 gate, I got 20,000 gate and the MVP went to a dead snotling! I ended up retiring one injured player so I've got two journeymen for the next match.
Next up I play Lucifer's humans...

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This was a fun match-up. After Levinas's ogres had a nightmare run to let me score my second TD, I thought it might have been more comfortable. However, Levinas expertly caged up his snotling and managed to move swiftly up the pitch to peg me back to 2-1 before equalising early in the second half. Thankfully, reduced numbers (and less MA overall) in the Ogre ranks meant that the rats were able to stall until scoring on the last turn. The Ogres beat up on 3 rats - 1 gutter runner with -1 str (retired), 1 linerat MNG with pinched nerve and 1 linerat -1 AG.
Levinas was right about the postgame - his was dreadfully unlucky. Having the MVP go to the dead snot was horrible (snotling died on a go fo it...). Hopefully, he'll have more luck vs Geoff
Cheers
Leip

Levinas was right about the postgame - his was dreadfully unlucky. Having the MVP go to the dead snot was horrible (snotling died on a go fo it...). Hopefully, he'll have more luck vs Geoff

Cheers
Leip



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A few people have suggested DT and my worry was that I wouldn't actually want the little fellow in a tackle zone but I guess he doesn't have to be. Given that the cage play was the most successful I think i;ll go for that.
So, yes, I'm going to try it: diving tackle on the little green star.
So, yes, I'm going to try it: diving tackle on the little green star.
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