King-Nerd wrote:Would you go Guard on all mummies if the rolls went that way or would you mix it up?
Undead? Maybe. 2 Mummies with Guard and a Zombie is a lot like 3 rookie Mummies. Guard rocks all to hell if you've only got one or two guys with it and you'd want to put them on the d-line. It's better for a tackle than an end, though, and while Mummies are the best nose tackles in the game (except maybe Treemen), the 0-2 availability makes them popular defensive ends, with Zombies usually used to fill in the tackle position(s). If you're considering an oblique line, you can get one with Guard and another with Stand Firm, and you can give your opponents all kinds of fits of indecision as to which direction they're headed. Of course, Block is Block, and that's what you should take with doubles on a Mummy. In that case, get Guard on the other one.
Khemri? The first one would get Guard for sure. If I had 2, both would get Guard. If I had 3 increases, I'd take 1 nose-tackle with Guard and 2 ends with Stand Firm (or Block, if available) or 2 DTs with Guard and use the rest of your skills to get Block on Skels.
Do you have any way to get a 2nd skill? PO is good on Blitz-Ras or Wights in conjunction with MB. I wouldn't put it on a Mummy. If I got a 2nd skill on a Mummy, I'd go for Juggernaut (tackle) or either Grab or Multiple Block (end); if the second skill were doubles, it would be Block, of course. Doubles then a normal roll would be Block-Guard or Block-Stand Firm. If I somehow got doubles twice, I'd go Block-Frenzy.
I'm glad to hear you love playing defense. If your offense is good enough, defense is all that matters.
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.