Multiple Secret Weapons?
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- Funksultan
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Multiple Secret Weapons?
I coulda sworn there was a rule in LRB5 that you could only field one secret weapon at a time... but now can't find it.
Did I imagine the whole thing?
D
Did I imagine the whole thing?
D
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Re: Multiple Secret Weapons?
Yes, you can absolutely field as many secret weapons as you have secret weapons, up to 11.
Of course, unless you have nearly unlimited bribes or the Ref has been sent off, it isn't a wise move.
Of course, unless you have nearly unlimited bribes or the Ref has been sent off, it isn't a wise move.
Funksultan wrote:I coulda sworn there was a rule in LRB5 that you could only field one secret weapon at a time... but now can't find it.
Did I imagine the whole thing?
D
Reason: ''
- Funksultan
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Yikes, and you HAVE to set up the players you have, right?
Our gobbo team had a total of 15 gobbos, with 5 missing the next game.
He used his inducements for the star player bomber, but that only left him with 11 players (now including 5 secret weapons). He'd have to deploy em all on the first turn? Ugh.....
Our gobbo team had a total of 15 gobbos, with 5 missing the next game.
He used his inducements for the star player bomber, but that only left him with 11 players (now including 5 secret weapons). He'd have to deploy em all on the first turn? Ugh.....
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Not necessarily. The only rules for deployment are a minimum of three players on the Line of Scrimmage and 0-2 players in each wide zone.Funksultan wrote:Yikes, and you HAVE to set up the players you have, right?
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The Nuln Bombers -- making amazing counter-attacks since 2507
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- Funksultan
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I could swear there's a paragraph in the LRB on that... but sure enough, pg. 6 says you must attempt to field 11 players. I think I got confused over the minimum 3 before you can safely concede. Heh, looks like I'll have to explain this one to our league... again...
So, in short, your five-weapon, eleven-goblin team is hooped. Better make that first drive count!

So, in short, your five-weapon, eleven-goblin team is hooped. Better make that first drive count!

Reason: ''
The Nuln Bombers -- making amazing counter-attacks since 2507
~
Da Dead'Ard Sunz -- making orange cool again since 2510
~
Da Dead'Ard Sunz -- making orange cool again since 2510
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In my experience, such a gobbo team has a ridiculously low TV, and can afford to hire stars and get bribes to allow themselves to stay on the field longer. However... I still think they will be hosed!Rituro wrote: So, in short, your five-weapon, eleven-goblin team is hooped. Better make that first drive count!
Best pick up Morg and Ripper and go with 4 Big Men for as long as you can. Morg is instantly your best ball carrier

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- Digger Goreman
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