GalakStarscraper wrote:stormmaster1 wrote:That 20k is used in skills which probably don't affect the game as much, unless you find good ways of utilising stand firm.
I have to admit ... I just don't agree. If I came up to most players a proposed taking a Black Orc and adding Regneration, Thick Skull, and Stand Firm to him for only 20k they'd tell me I was nuts. But somehow with the Flesh Golem ... he's overpriced.
Galak
It's the 0-4 (and a strength 5 Troll to boot) vs. 0-2.
Black Orc Blockers are extremely well supported, but Flesh Golems really languish. I think high TV Necro teams benefit from Fleshies (2 more guard pieces, extra Strength) but that's it.
Personally, I always hope to get two zombies with +1 STR. Sometimes it happens! The funny thing is, 4 4 2 8 Regen 90k is almost just as good as 4 4 2 9 Stand Firm, Thick Skull, Regenerate in most situations!
Once I pair those two with the Flesh Golems, I begin to see the Necro team shine.
Anyway, when I start a Necro team in a developed league, I would also consider not picking up a Fleshy because of how useful they as Mercs. Adding Mighty Blow, or Guard, or Block as the team warrants is extremely useful to controlling the line of scrimmage- Especially once your team has a few block zombies.
I just see the zombie as a really good value for money bashing lineman, not necessarily a short coming of the Flesh Golem. When you have 8AV and Regenerate with 3 STR, and only cost 40k, you have the bare essentials needed for the position... Why pay 60k more to be better at a part of the game which you aren't good at?