My wood elf teams always gravitate towards skills that give rerolls. Sure Hands on Throwers before Accurate. Dodge, Sure Feet, Pass, and so on. The more rerolls you can build into your team, the better. Then do as much as you can to limit yourself to 2+ rolls with a reroll, and 2d blocks as well. Obviously, it's not an acheiveable goal to have EVERY roll be that way, but the closer you can get to it, the better.
You can do that with other teams as well. As others have said, Dwarves are a pretty forgiving team dice-wise, because you're almost always rolling 2d blocks with block, with only a few agility rolls per half. You said you like to play Chaos, they are one of the worst in this regard, because they are so skill-deficient early on. You're making blocks without block, dodges with AG3 and no dodge, pick ups with AG3 and no Sure Hands, etc. That's kinda asking for it.
