Aaaargh - the skill rules are making my head spin!
Please help me.
A word from the BBRC would be nice.
OK - here we go:
I understand that skills that modify die rolls can be used after you've seen the actual roll.
"modify" seems to include such outlandish concepts as using a different stat (break tackle). Does "modify" also include the blocking skills.
For example, an opponent blocks my catcher, can I "switch off" dodge skill to go down on a POW-! roll?
(Or could an attacker switch off tackle skill).
Also, can other (non-modifier) skills be switched off? I.e. - do I have to use my skills?
How about stand firm - which states "can _never_ be pushed back".
Surely I have to use frenzy.....?
How about kick skill? Can I see the roll before deciding to halve the distance?
Martin
Not using skills
Moderator: TFF Mods
-
- Legend
- Posts: 5334
- Joined: Sun May 05, 2002 8:55 am
- Location: Copenhagen
- Contact:
Not using skills
Reason: ''
-
- Experienced
- Posts: 72
- Joined: Thu Aug 22, 2002 5:49 pm
- Location: West Dorset, UK
-
- Da Tulip Champ I
- Posts: 1664
- Joined: Thu Jan 01, 1970 12:00 am
- Location: Australian in London
- Contact:
Actually it doesn't say roll a d3.
LRB 1.3 p35
Also pertinent to this thread
LRB 1.3 p15
So in the case of using dodge to avoid being pushed back on a !POW. Yes you can.
Code: Select all
Kick (General Skill)
In order to use this skill the player must be set up on the field
when his team kicks off. The player may not be set up in either
wide zone or on the line of scrimmage. Assuming all of these
conditions are met then the player is allowed to take the kickoff.
Because his kick is so accurate, the number of squares that
the ball scatters on kick-off is halved, rounding any fractions
down (ie, 1 = 0, 2-3 = 1, 4-5 = 2, 6 = 3).
Also pertinent to this thread
Code: Select all
Many players are described as having one or more
skills. These are special abilities that modify the
Many players have skills such as catch, pass etc. Unless
stated otherwise in the skill description you never have
to use a skill just because the player’s got it, and you can
choose to use a skill that affects a dice roll after rolling
the dice. For example, you could say you were going to
use the Catch skill either before or after making a Catch
dice roll.
Some skills are also used in the opponent’s team turn. In
this case you may choose to use the skill after an
opposing player carries out an action or moves a
square. If both coaches want to use a skill to affect the
same action or move, then the coach whose team turn
is taking place must use his skill first.
So in the case of using dodge to avoid being pushed back on a !POW. Yes you can.
Reason: ''
Marcus - [url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?p=42448#42448]Hall of Famer[/url] - [url=http://www.irwilliams.com/ecbbl/index.php]Edinboro Castle Blood Bowl League[/url]