What to do when outnumbered?
- MickeX
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What to do when outnumbered?
Does anyone have advice on what to think about when you're outnumbered, both on offense and defense? I mainly play orcs, and I've always had a hard time adapting my strategies when I'm outnumbered.
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- Grumbledook
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I played deathwing yesterday and he got me down to 2 mummies 2 zombies and a skeleton, most of my team was in the ko box. I was 1-0 up at the time, i couldn't really stop him scoring from the position i was in, all i did was move players near my endzone to try and encourage him to score. The sooner he did this the more turns i had left to score again with hopefully some players back. He could have delayed for a 1-1 draw not a lot i could have done about that. Also with his player advantage he would have had a good chance to turn me over to try and sneak the win.
Obviously this will depend on the score to if you do this or not and is only really beneficial if you are in the lead. Chances are if you get outnumbered with orcs and your behind or level, its going to be hard to get in the match unless you can even the numbers up.
Obviously this will depend on the score to if you do this or not and is only really beneficial if you are in the lead. Chances are if you get outnumbered with orcs and your behind or level, its going to be hard to get in the match unless you can even the numbers up.
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As Grumbledook said, it will depend a bit on the teams you play. When I play my Woodies, they are outnumbered each game (pesky AV7), but they have players that can win a game with only 4 players on the field.
Dwarfs outnumbered have a hard time, slow, low ag etc. So if you get very unlucky on a kickoff, Field Invasion and 6 in the Cas, you would have huge problems the rest of the game, more so than say Woodies.
You said that all your tactics fall short when you get outnumbered, I guess you are talking on defense? At least what I've found out is that on offense you don't need that many ppl. Even with slow Dwarfs you can score with 7 of them against 11. Defense on the other hand can be hard when you are outnumbered. The need for TZ is big. IF you have alot of players in the KO box, i would suggest to "allow" them to score fast, so you have a chance to get them back soon (referring to what Grumbledook said). If its almost on CAS you have against you, well the best advice i can give is to try and spread out you players so you have TZ over the place (but this depends on what kind of team you are playing, and playing against) and work from there.
Best regards
Dwarfs outnumbered have a hard time, slow, low ag etc. So if you get very unlucky on a kickoff, Field Invasion and 6 in the Cas, you would have huge problems the rest of the game, more so than say Woodies.
You said that all your tactics fall short when you get outnumbered, I guess you are talking on defense? At least what I've found out is that on offense you don't need that many ppl. Even with slow Dwarfs you can score with 7 of them against 11. Defense on the other hand can be hard when you are outnumbered. The need for TZ is big. IF you have alot of players in the KO box, i would suggest to "allow" them to score fast, so you have a chance to get them back soon (referring to what Grumbledook said). If its almost on CAS you have against you, well the best advice i can give is to try and spread out you players so you have TZ over the place (but this depends on what kind of team you are playing, and playing against) and work from there.
Best regards
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Re: What to do when outnumbered?
The first rule of playing Orcs is don't get outnumbered. Your skill choices should make this difficult.MickeX wrote:Does anyone have advice on what to think about when you're outnumbered, both on offense and defense? I mainly play orcs, and I've always had a hard time adapting my strategies when I'm outnumbered.
If you do get outnumbered then try to even up the game, but don't foul unless its with a DP.
Otherwise its all about concentration of force (isn't everything?) - distract your opponent and try to distract him into having players away from the ball (e.g. a BOB tying up 2/3 players is a decent exchange). On offense have a single player upfield to pull back defenders - if he doesn't cover then pass, if he does cover with 1 player do 1 die blocks, if he covers with 2 then fine.
On defence keep focused on the main threat - either the ball carrier or receivers and keep your strength there.
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Ian 'Double Skulls' Williams
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When you are hardly outnumbered and in defense the best tactic is, to force your opponent to make his touchdown ASAP (as soon as possible). The danger to loose even more of your players if he has the time is too big, cauze he has the TD for sure and mostly only in mind, to minimize your team for next round. After TD you have the chance to get a few men out of the K.O.-Box.
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- TiMuN
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- vorner23
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I agree with whats been said. ie try and get him to score, and get those kos out of the inj box.
But the most successful way of doing this will be to harras his ball carrier. If he's broken through the line then drop some players back to chase him and force him over the line.
A player will often see that his TD is becoming less certain (although still pretty tenable) and just make certain. So yes you have to force him to score, but you gotta do this by scaring his ball carrier.
Who knows, if he continues to block instead of moving his ball carrier he might get a turnover, and give you a shot at the blitz. In which case, take the ball and run!!!!
But the most successful way of doing this will be to harras his ball carrier. If he's broken through the line then drop some players back to chase him and force him over the line.
A player will often see that his TD is becoming less certain (although still pretty tenable) and just make certain. So yes you have to force him to score, but you gotta do this by scaring his ball carrier.
Who knows, if he continues to block instead of moving his ball carrier he might get a turnover, and give you a shot at the blitz. In which case, take the ball and run!!!!
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- MickeX
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- roysorlie
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One last thing.
They do this in my league unless you take care. Even if you're outnumbered, don't back off and let him move to the goal line without pursuit. Opponents will easily decide to camp around, seeing the TD is safe, and mash you're team up just for the hell of it.
You have to force him to score that TD at once.
They do this in my league unless you take care. Even if you're outnumbered, don't back off and let him move to the goal line without pursuit. Opponents will easily decide to camp around, seeing the TD is safe, and mash you're team up just for the hell of it.
You have to force him to score that TD at once.
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- grimfang
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This is BLOOD BOWL. When the going gets tough... CHEAT! Dirty tricks, magic items! USE YOUR WEAPONS... um.. you did take weapons i hope? You are an orc... you are genetically predisposed to bending, breaking, and violating the laws set forth by Nuffle, as translated by Roze-El. Bring forth the Holy Hand Grenade.. on the count of three.. three being the number...
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Thanks grimfang, sage advice there....
When outnumbered, your best chance is to open up the pitch. If you lack players you will be unable to cover the pitch effectively, both on offence and defence, so you can't afford to be boxed in anywhere. Spread your team out and move the ball around. Aim to keep them bottled in to restrict their numerical advantage - keeping your players well spaced and out of base contact is a good way to do this.
Of course, this is playing outside the natural orc game so you're at a disadvantage; especially if you're playing an elf team.
I recommend not being tempted to go hunting to even out the odds. Casualties are a random proposition and you're really taking the long odds to try to even up the numbers. Remember as well that the more you concentrate on getting casualties the less you concentrate on field position and scoring. You may find yourself down a significant number of touchdowns if you're not careful. Instead restrict the number of blocks they can make against you and let them come to you. Take whatever blocks are freely available to ensure you get to roll some armour rolls.
As Ian said if you find yourself getting outnumbered with orcs then you need to have a look at your team and find out why. If you're playing orcs or dwarves you need to become very good at ensuring you are never outnumbered or you will find yourself with the worst of it most games.
When outnumbered, your best chance is to open up the pitch. If you lack players you will be unable to cover the pitch effectively, both on offence and defence, so you can't afford to be boxed in anywhere. Spread your team out and move the ball around. Aim to keep them bottled in to restrict their numerical advantage - keeping your players well spaced and out of base contact is a good way to do this.
Of course, this is playing outside the natural orc game so you're at a disadvantage; especially if you're playing an elf team.
I recommend not being tempted to go hunting to even out the odds. Casualties are a random proposition and you're really taking the long odds to try to even up the numbers. Remember as well that the more you concentrate on getting casualties the less you concentrate on field position and scoring. You may find yourself down a significant number of touchdowns if you're not careful. Instead restrict the number of blocks they can make against you and let them come to you. Take whatever blocks are freely available to ensure you get to roll some armour rolls.
As Ian said if you find yourself getting outnumbered with orcs then you need to have a look at your team and find out why. If you're playing orcs or dwarves you need to become very good at ensuring you are never outnumbered or you will find yourself with the worst of it most games.
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