Standard Guidelines to Starting Skills choices for all teams

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landrover
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Necromantic team, LRB 5.0 inc. 2007 rules review

Post by landrover »

Necromantic:

Ghoul: Block, Sure Hands, Sidestep, Diving Tackle/Tackle
Doubles: Pass, Guard

Wight: Mighty Blow, Guard, Tackle, Strip Ball, Pass Block
Doubles: NoS, Jump Up

Flesh Golem: Block, Mighty Blow, Guard, Break Tackle
Doubles: Dodge, Leader

Werewolf: Block, Dodge, Pass Block, Sidestep, Sure Feet
Doubles: Mighty Blow, Jump Up

Zombies: Block, Dirty Player, Tackle (one gets kick)
Doubles: Guard, Dauntless

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Post by Mephisto »

Shouldn't this post be revised and refreshed?

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Post by Grumbledook »

Mephisto wrote:Shouldn't this post be revised and refreshed?
sure go ahead ;]

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Post by Mephisto »

Grumbledook wrote:
Mephisto wrote:Shouldn't this post be revised and refreshed?
sure go ahead ;]
I mean we could close this one and open a new post with LRB 5.

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Post by DDogwood »


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Post by Jools »

It says "for all teams", but there's no advice for Vampire. I demand my money back!

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Re: Standard Guidelines to Starting Skills choices for all teams

Post by Oxynot »

Linking the same topic as linked be DDogwood two posts up since the old link points to the old site:

viewtopic.php?f=25&t=24557&start=0

Ought it be stickied instead of this one? It's nearly two LRBs dated.

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Re: Standard Guidelines to Starting Skills choices for all teams

Post by Smurf »

Wood Elf:
LineElf
Normal: Block, Dodge, Tackle, SideStep
Double: Guard
One LineElf will want Kick. Not strictly Block before Dodge
Thrower
Normal: Accurate, Safe Throw, Sure Hands
Double: Strong Arm, NOS
Catcher
Normal: Block, SideStep
Double: NOS, Jump-Up
Catchers, Pass Block and Shadowing are good. On +Ma develop a 1 Turn Scorer. Leap is another option
War Dancer
Normal: Tackle, SideStep, Pro
Double: Dauntless, NOS, Jump-Up
One of the War Dancers will want Strip Ball. Shadowing is also very good

---Korhil
Not bad...

Linelves should be divided up into skill groups:

2 'blodgers' to fill Wardancer shoes in an emergency. Continued with Sidestep and Fend
3 with Wrestle and Jump Up
3 with Dodge and Fend

Doubles - Guard, too many Guard use Stand Firm or Grab

1 Thrower perfects all aspects of throwing... Accurate, Safethrow, doubles Strong Arm and if blessed get AG increase.
1 Thrower (works for me), Kick, Nerves of Steel

2 Catchers: Sure Feet and Sprint
2 Catchers: Pass Block and Leap
Doubles Nerves of Steel

2 Wardancers: Tackle and Sidestep.
Doubles Mighty Blow

Shadowing and Strip ball are good but I'd use them much later in the Game.

But with all these choices it makes it such a variable game :)

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Re: Standard Guidelines to Starting Skills choices for all t

Post by NightDragon 2 »

I came across Plasmoids BB tactics site yesterday and its now saved on my favourites. Brilliant!

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Re: Standard Guidelines to Starting Skills choices for all t

Post by Darkson »

?? Plasmoid doesn't run BB Tactics. ??

Do you mean Coach's BB Tactics: http://bbtactics.com/

Or Plasmoid's BB Playbooks: http://www.plasmoids.dk/bbowl/LRB6Playbooks.htm

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Re: Standard Guidelines to Starting Skills choices for all t

Post by NightDragon 2 »

I wasn't being literal DS. The second one you mentioned. Very useful to compare how I play with what the experts say. I've been a DE coach since BB was first produced, but I've got a few pointers and changes to tweak. I also really enjoyed the Norse and Dwarf pages. Will read all of them over the next week and make notes.

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Re: Standard Guidelines to Starting Skills choices for all t

Post by Darkson »

Ah, you confused me because there's a website called "BB Tactics".

You shouldn't need a tactics guide for dwarfs though - hit things, move a little bit forward, rinse and repeat. :wink:

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Re: Standard Guidelines to Starting Skills choices for all t

Post by NightDragon 2 »

I haven't played Dwarves for years and am thinking of resurrecting my team the Iron Huns. I was looking to see how a Dwarf team can grind up the pitch as I would always kick deep against them as they seemed incapable of getting close enough to score. Darkies and Dwarves are my favourite armies, but I find it hard to love them in BB. I was hoping for some insight and inspiration. I'm loving playing Norse as well as DE. Getting guard for them is not something I have done though.

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