1.05mil Ogre Team Ideas

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Barney the Lurker
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1.05mil Ogre Team Ideas

Post by Barney the Lurker »

Hey guys, looking for a bit of advice and ideas.

For a new league I've decided to try stunty, and gone for ogres - should be good practice for the stunty slam too!!

Firstly the team, I'm currently torn between:

5 Ogres
6 Snots
3 RR
20K Cash

or

4 Ogres
7 Snots
4 RR
1 Apo
20K Cash

Any ideas?

Lastly, anyone think of any colour schemes that would look good with the GW ogre team??

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Andromidius
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Post by Andromidius »

Go for the second one. More rerolls is always a good thing, and so is having an Apothecary to save any early Ogre losses.

~Andromidius

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sann0638
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Post by sann0638 »

Second one with 8 snots, otherwise you will run out of ball carriers by, ooo, the 2nd turn?

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Barney the Lurker
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Post by Barney the Lurker »

Cheers for the advice. I'm a bit torn on taking extra snots. My thoughts are they will just die/MNG, so alot of the time I'll be using journeymen the money spent on taking me above 11 just seems to be a bit of a waste.

Has anyone who's played ogres found this at all?

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landrover
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Post by landrover »

I tried the blue and white classic scheme and it looked pretty good.

If only I could get round to finishing them... :-?

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