1 WA 8347 +2 new skills (normal)
2 WA 8347
3 Catcher 9247 +block
4 Thrower 7347 + accurate
5 Line 7347 +block
6 Line 7347 +block
7 Line 7347
8 Line 7347
9 Line 7347
10 Line 7347
11 Line 7346 -AV
RR:2 FF:5 Apo:yes Gold: 50.000
I know the team looks a little strange. It's more or less the first team I ever created and I made some pretty bad development decisions early on. As my playing skills improved and I started doing well with other teams, this team still seemed to stubbornly refuse that they could actually win and insisted on fumbling dodges and passes left and right to keep the teams track record abysmally low.
They recently left a short league with a close 3-4 defeat to Pro-elves. One of the Wardancers ended up scoring all three TD's making a casualty and (fittingly) got the MVP. Although not the most effective distribution of SPP's, it does leave him with two skill increases. Both rolls gave him a normal skill. More than anything the team needs kick, but thats obviously not going to be an option.The next challenge is going to be a very short league with Chaos Dwarves, Pro-elves, Wood Elves and probably a Necro team. But I imagine the team will be ready for new defeats after that

So what to give the WD?
High on the list would be Strip Ball, Tackle and Frenzy, and maybe Side Step, but I would be grateful for any advice.
Oh yeah, I have decided to fire the -AV player and take on a Journeyman until I get the cash to buy a new player.
Thanks for reading