
I am playing against a Chaos Pact team in a week or so in the second round of our local league and I'm looking for some idea's on how to play it. He's coming off a 2-0 match against Khemri and I'm coming off a 3-0 against Dwarfs.
His team is the three big guys (mino with +AV)
the gobbo, dark elf and skaven and the balance in marauders (5).
2TRR, 2FF.
My Orcs are
2 Throwers 1 with a skill to choose
2 blitzer
2 BoB
5 lino
4 TRR, 6 FF, 60k banked
I'm thinking block or accurate on the thrower. His name is Long-bomb so I'm leaning to accurate for character but an extra guy with block could be real handy with only 2 blitzers. I'm thinking to not spend any treasury and thereby be pretty much guaranteed to be able to buy a blitzer for round 3. The alternative is to buy another lino to have someone on the bench for attrition. Thoughts...?
Set up on D...I'm gonna give away the strength on the LOS due to his 3 Big guys. I'm thinking to use three unskilled Lino's to take the heat and use my BoB's as cornerbacks. My blitzers will play at ILB 2 back from the LOS. Thoughts on viability of this tactic?
Blocking wise I will try to hit the Marauders as they don't have animosity league rule - need to make a 2+ roll to pass or hand off) and I will take any open shot on the gobbo just to try a kill the one turn option out of the chaos game. If I manage a numeric advantage which of the big guys should I go for? The mino or the ogre? I figure going after the troll could be a waste as a good set of dice can get nullified by the regen...?
Cheers,
BD
(PS comments about my lame starting lineup are not necessary
