viewtopic.php?t=25172
I decided to go with the following starting roster
2 Blitzers
4 Gutter Runners
5 Linemen
3 RR
Apothecary
I played against Undead, and won 2-1. Took 5 casualties, but luckily only one Niggling/Miss Next Game (a lineman). None of my players skilled up. I now have 80 000 gp and a 10-player roster for the next match. I'll be playing against Dwarves or Humans.
The question is, what should I do? Could it be beneficial not to hire any players and get a Journeyman Lineman? If he dies/gets injured (pretty likely for a Skaven Lineman), that's totally fine since he hasn't cost any money. OTOH, if he gets SPP and doesn't get injured, I'll just hire him. I've never played with a Loner on my team, but I'd imagine its not that bad.
The second option would be to buy the Lineman. The only benefit I see here is that he wouldn't have Loner.
The third option is to buy a Thrower. After all, he's just a lineman with two skills (and not bad skills at all). The downside of this is that I'd have only 10k in the bank and still only 11 players. If even one misses the next game/dies, I'll be in the same situation as now. Plus, I'll probably have less money than now. Also, my team value would go up more.
My initial thought was to bank the 80k I have now, get a Journeyman and depending on how it goes, hire or fire him. In addition to the hiring of a Lineman (possibly the Journeyman), I'd purchase a 12th player (Lineman or Thrower, depending on the winnings).
Also, I could hire coaching staff. In the first game there were 3 kick-offs that would have benefited from AC/CL.
I'd make this into a poll but there are just too many options

I'm looking for your opinion, along with possible explanations as to why (but they're totally optional).
Thanks!