1. I don't advocate frenzy in this case. Why force yourself to engineer things when you're reacting and responding to your opponents mistakes and miscues.Arngrim wrote:Freny on the stripballer...
Wouldn't that make me forced to throw one more block at 1/2 dice, or 1/3 dice if I'm really unlucky? I'm worried that it would be a liability as mutch as an advantage.
And is just 1 SBall really enough?
Still on the fence about the double as well.
*pondering*
2. No 1 strip ball is a target. 2 wardancers should be strip ball at a minimum. I usually add a catcher in as well. Some guys I hear add a linemen.
3.The thrower's doubles I would take Strong Arm. Make him pass strong arm sure hands and accurate and on those rare occasions you actually play an offensive drive in BB, you'll be near automatic on any pass to any player. Not to mention all the bonuses to deep kicks on the OTS play. Or the ability to throw for a TD from a tackle zone or two on defense.
For 90 k you can buy a 2nd thrower to put leader on.
thems my 2 cents