Inducements and petty cash

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Nishiko
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Inducements and petty cash

Post by Nishiko »

Hi all,

I got a short question regarding inducements... after LRB5 buying inducements ist descripted as following:
....For example, if one coach had a team worth 1,000,000
gold pieces while his opponent had a team worth 1,250,000 gold
pieces, then the first coach would be allowed to spend 250,000
gold pieces on Inducements. Any of the gold that is not spent on
Inducements is lost and may not be added to the team treasury.
In addition, either coach may use gold from their petty cash to
purchase Inducements....
Playing the Beta of PC game at the moment :D I discovered that there it is possible to add money from your "bank" to petty cash, e.g. you have 90.000 for inducements you can add 10.000 from bank to have 100.000 to spent. Since they game is made up after the LRB5 I'm now wondering if this is right? In our league it is not possible to combine...

Would be glad to have your opinions and answers about that!

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howlinggriffon
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Post by howlinggriffon »

It's part of the LRB5 pre-match sequence:

1. The Weather
One coach rolls on the Weather table (see page 20) to see what
the weather will be like for the match.

2. Transfer Gold from Treasury to Petty Cash
Both teams at this point may transfer gold pieces from their team
treasury into petty cash. Petty cash may be used during the
current match to purchase inducements and adds directly to the
team value of the team for this match. The team with the highest
team value must declare how much gold he is transferring into
petty cash first.


After that you work out what inducements you're going to take.

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Grumbledook
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Post by Grumbledook »

there are lots of bugs regarding the inducements in the beta of the game

missing players, journymen etc mess it up as well

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Nishiko
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Post by Nishiko »

Ah ok, thanks for the answer...

So it does not work since petty cash is directly added and in step 3 you can buy inducements which are lowered by the amount you gave to petty cash.

Would have been so nice :roll:

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