Juggernaut, Stand Firm and chainpushing
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Juggernaut, Stand Firm and chainpushing
Consider the following situation, where S has Stand Firm and J has Juggernaut and is blitzing T, X being other players:
_____
XSX
XTX
B
Can B use Juggernaut to cancel S's Stand Firm and push him into the crowd?
_____
XSX
XTX
B
Can B use Juggernaut to cancel S's Stand Firm and push him into the crowd?
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At leat looking at the rulebook I'd say that you can't crowd push him. Juggernaut seems to affect only the player being blocked as part of the blitz action, whereas in Stand Firm the chain push back part is separate from the part where blocking is concerned. So, I'd say Juggernaut only has an effect on the player being blocked and no one else.
Juggernaut wrote:then opposing players may not use their Fend, Stand Firm or Wrestle skills against blocks,
Stand Firm wrote:He may choose to ignore being pushed by ‘Pushed’ results, and to have 'Knock-down' results knock the player down in the square where he started. If a player is pushed back into a player with using Stand Firm then neither player moves.
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You are correct ... it is my firm opinion that the rules for Juggernaut only effect the person being blocked ... not anyone chanpushed.ianwilliams wrote:Depends on who you ask... the rules aren't clear. We had this debate a while ago. I think Juggernaut should prevent all stand firm usage when blitzing, Galak thinks it should only affect the player being blitzed (If that's not right Tom please post!)
Its a simple typo by me that is causing the confusion. I'm not sure why I typed players instead of player in the skill description. My only thought is that in the early days of the Vault work on the rules we were going to allow Multiple Block on blitzes and that is why Juggernaut was originally written players in its description. It was never the intention of the rule to work beyond the initial block.
Galak
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