Alternative Humans - Playtesting
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- Emerging Star
- Posts: 501
- Joined: Sat Feb 02, 2008 2:13 am
- Location: Australia
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- Emerging Star
- Posts: 458
- Joined: Fri Dec 02, 2005 2:40 pm
- Location: El Prat (Barcelona, Spain)
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Maybe 0-4 7337 catchers are too much.
But I think that 0-2 is a good improve, not too much as well. Even if you have Blodge, they aren't go to do blitzers job. Anycase, they have AG3, so Pass-Catch play is just not-so-well focused in terms of Statistic compared with Elf teams and AG 4.
I mean, maybe we all think about human play of Pass-Catch, but maybe they should choose also the running game instead, depending on situation. Isn't it the human adaptable play?
But I think that 0-2 is a good improve, not too much as well. Even if you have Blodge, they aren't go to do blitzers job. Anycase, they have AG3, so Pass-Catch play is just not-so-well focused in terms of Statistic compared with Elf teams and AG 4.
I mean, maybe we all think about human play of Pass-Catch, but maybe they should choose also the running game instead, depending on situation. Isn't it the human adaptable play?
Reason: ''
- Glorian Underhill
- Super Star
- Posts: 1162
- Joined: Thu Aug 29, 2002 7:20 pm
- Location: "He makes a blitz on Scheiß Drecks Mummu there."
The Question was:
Are two distinctive player roles.
Yes they are. the Blitzers are with Guard in the middle of it, and the Catchers should been on the sides. The blodge combo is great, but Armour 7 is not really that hard.
The Blitzers are now my Frontlineblockers, and if that is done they can get anywhere.
And for the 0-2 Catcher thing I cannot say much. For the last 3 Games I have played only with two of them as the third one died. And as the old Catcher, once they have Block, these guys just rock!
Played two more games, and no I'm not sure to buy a Thrower, Journeman with SSP or the third Catcher.
Linkt to the team:
http://www.bb.wobcheck.de/obblm/index.p ... team_id=68
Are two distinctive player roles.
Yes they are. the Blitzers are with Guard in the middle of it, and the Catchers should been on the sides. The blodge combo is great, but Armour 7 is not really that hard.
The Blitzers are now my Frontlineblockers, and if that is done they can get anywhere.
And for the 0-2 Catcher thing I cannot say much. For the last 3 Games I have played only with two of them as the third one died. And as the old Catcher, once they have Block, these guys just rock!
Played two more games, and no I'm not sure to buy a Thrower, Journeman with SSP or the third Catcher.
Linkt to the team:
http://www.bb.wobcheck.de/obblm/index.p ... team_id=68
Reason: ''
- Glorian Underhill
- Super Star
- Posts: 1162
- Joined: Thu Aug 29, 2002 7:20 pm
- Location: "He makes a blitz on Scheiß Drecks Mummu there."
Some more games under my belly and the team develops good. For the first Time in 8 Games I'm Journeyman-free and will start with 12 players.
I got a little lucky, so my star-catcher has now Block and AG4 wich will bring him to be the next superscorer.
With another Catcher with Blodge, and a Blodge Blitzer that team is getting better and Better. With 6 Movement 7 Players in the last games, almost no other team was capable of running away from my last-action-hero-blitz against the ball carrier.
sure most of the coaches in my league are very fresh coaches. But if they make a mistake there are allways two Movement 7 Players to take advantage of it.
But now with an AG4 Catcher, I don't think I will pick much often the Ball up with the Thrower anymore.
The Start at an receive will be like.
1. Safe the Ball.
2. Block the Line of scrimmage with the guardblitzers.
3. Make the Blitz with Blitzer, or Catcher.
4. If (ReRoll used == false) Catcher picks up and runs;
5. Else Trower picks up, handover to Blodger Catcher;
So as some has thought, the running game is now the strengh of the human team. If my Thrower gets accurate or Strong arm, then I will go back to the passing game.
I got a little lucky, so my star-catcher has now Block and AG4 wich will bring him to be the next superscorer.
With another Catcher with Blodge, and a Blodge Blitzer that team is getting better and Better. With 6 Movement 7 Players in the last games, almost no other team was capable of running away from my last-action-hero-blitz against the ball carrier.
sure most of the coaches in my league are very fresh coaches. But if they make a mistake there are allways two Movement 7 Players to take advantage of it.
But now with an AG4 Catcher, I don't think I will pick much often the Ball up with the Thrower anymore.
The Start at an receive will be like.
1. Safe the Ball.
2. Block the Line of scrimmage with the guardblitzers.
3. Make the Blitz with Blitzer, or Catcher.
4. If (ReRoll used == false) Catcher picks up and runs;
5. Else Trower picks up, handover to Blodger Catcher;
So as some has thought, the running game is now the strengh of the human team. If my Thrower gets accurate or Strong arm, then I will go back to the passing game.
Reason: ''