normal skills for dark elf blitzer

Want to know how to beat your opponents, then get advice, or give advice here.

Moderators: Valen, TFF Mods

Post Reply
grampyseer
Star Player
Star Player
Posts: 530
Joined: Mon Aug 13, 2007 5:30 am
Location: Canadadadadadada

normal skills for dark elf blitzer

Post by grampyseer »

Here's the team.

Witch. Block
blitzer. Normal
Blitzer. Normal
Lino. Normal
7 lino.

2 re rolls.

100k banked.


I'm playing as an underdog in a very bash heavy league...I'm probably going to average 500k inducements.

I was going to pick the obligatory dodge, to give my team a bit more mobility, but the prospect of 2 sidesteppers is pretty attractive.

What are your thoughts? Mobility and survivability, or field position?


I'm fairly certain the lino will just take kick.

Reason: ''
User avatar
Grumbledook
Boy Band Member
Posts: 10713
Joined: Sat Sep 21, 2002 6:53 pm
Location: London Town

Post by Grumbledook »

Dodge on both given the league is bash heavy I guess the priority to get tackle yourself is lowered

skills that save your rerolls are great for dark elf teams

Reason: ''
Powerhausen
Experienced
Experienced
Posts: 85
Joined: Sun Jul 26, 2009 9:16 pm

Post by Powerhausen »

I just started a Dark Elf team, and the Blitzers are pretty fast to skill up. I'd go Dodge then Side Step on at least two of them.

Dodge works very well as a stand-alone skill, while Side Step works a lot better once you already have Dodge (and Block). So I'd go Dodge first.

Reason: ''
User avatar
mattgslater
King of Comedy
Posts: 7758
Joined: Thu Dec 15, 2005 5:18 pm
Location: Far to the west, across the great desert, in the fabled Land of Comedy

Post by mattgslater »

Powerhausen wrote:I just started a Dark Elf team, and the Blitzers are pretty fast to skill up. I'd go Dodge then Side Step on at least two of them.

Dodge works very well as a stand-alone skill, while Side Step works a lot better once you already have Dodge (and Block). So I'd go Dodge first.
+1.

Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
User avatar
Storch
Emerging Star
Emerging Star
Posts: 315
Joined: Tue Jul 11, 2006 8:32 am
Location: Pittsburgh, PA

Post by Storch »

If it's bash-heavy, remember to build a couple of wrestle, tackle, strip ball players to serve a safeties against anything in the backfield.

Reason: ''
User avatar
mattgslater
King of Comedy
Posts: 7758
Joined: Thu Dec 15, 2005 5:18 pm
Location: Far to the west, across the great desert, in the fabled Land of Comedy

Post by mattgslater »

Storch wrote:If it's bash-heavy, remember to build a couple of wrestle, tackle, strip ball players to serve a safeties against anything in the backfield.
That too. But not these particular players. Kick on the Lino is a no-brainer in a bashy format, if nobody else has said so already. Side Step is a good alternative to Dodge on either or both Blitzers (each lets you invert one side of your Ziggurat :P ), but if you're facing bash early Dodge is king, as frequently ST4 blitzes against your safeties are possible, and 3d Mighty Blow hits on inverted corners can be deadly if you don't have Dodge. Conversely, if you face a lot of Agility, take one Side Stepper, and get Side Step in lieu of Kick on a lino, so you can invert half your backfield, put the SS lino on the inverted end of the line, and force the action to one side of the field. Give the other guy Dodge, so he can man the corner or midfield spot on the Zig side (see diagram).

Code: Select all

D=Blitzer with Dodge, S= Blitzer with SS, s= Lino with SS, in Agility-heavy format
- - - -|- - x x s - -|- - - -
- - - -|- - - - - - -|- - - -
- - x -|- D - - - - x|- - S -
- x - -|x - - - - x -|- x - -

Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
Grogmir
Emerging Star
Emerging Star
Posts: 345
Joined: Fri Dec 29, 2006 11:57 am
Location: Brighton, UK

Post by Grogmir »

dodge would be my choice first normally as well.

But if you're joining a developed league there might already be a lot of Tackle around. If so SS might be the way to go.

Still think I would go Dodge though

Reason: ''
Spike Cup Reading 07 -- Runner Up, DE's. Damn you Lycos!
Conflict south 07 - Winner, Dark Elves.
Brighton BB league runner up 07 - DE's.
Brighton BB league runner up 06 - Dwarves
grampyseer
Star Player
Star Player
Posts: 530
Joined: Mon Aug 13, 2007 5:30 am
Location: Canadadadadadada

Post by grampyseer »

There's only 3 dwarven teams out of 13. With no other teams starting with tackle, and the fact that I'm only the 3rd finesse team, I'm hoping tackle will be limited.

Reason: ''
voyagers_uk
Da Cynic
Posts: 7462
Joined: Thu Jan 01, 1970 12:00 am
Location: Nice Red Uniforms and Fanatical devotion to the Pope!

Post by voyagers_uk »

mattgslater wrote:
Storch wrote:If it's bash-heavy, remember to build a couple of wrestle, tackle, strip ball players to serve a safeties against anything in the backfield.
That too. But not these particular players. Kick on the Lino is a no-brainer in a bashy format, if nobody else has said so already. Side Step is a good alternative to Dodge on either or both Blitzers (each lets you invert one side of your Ziggurat :P ), but if you're facing bash early Dodge is king, as frequently ST4 blitzes against your safeties are possible, and 3d Mighty Blow hits on inverted corners can be deadly if you don't have Dodge. Conversely, if you face a lot of Agility, take one Side Stepper, and get Side Step in lieu of Kick on a lino, so you can invert half your backfield, put the SS lino on the inverted end of the line, and force the action to one side of the field. Give the other guy Dodge, so he can man the corner or midfield spot on the Zig side (see diagram).

Code: Select all

D=Blitzer with Dodge, S= Blitzer with SS, s= Lino with SS, in Agility-heavy format
- - - -|- - x x s - -|- - - -
- - - -|- - - - - - -|- - - -
- - x -|- D - - - - x|- - S -
- x - -|x - - - - x -|- x - -
good advice.

Reason: ''
Image
Ikterus wrote: But for the record, play Voyagers_UK if you have the chance. He's cursed! :P
Smeborg
Legend
Legend
Posts: 3544
Joined: Wed Jun 12, 2002 2:02 am
Location: Christchurch, New Zealand

Post by Smeborg »

Dodge, Sidestep, Tackle would be my preferred order. However, I give Wrestle as first normal skill to the Witch Elves, so can delay giving Tackle to the team. DE Blitzers do skill up quickly in my experience too.

Reason: ''
Smeborg the Fleshless
Jural
Legend
Legend
Posts: 2112
Joined: Thu Apr 21, 2005 2:49 am

Post by Jural »

Dodge, Sidestep, Leap, Tackle, Dauntless... all good choices.

I start with Dodge, add some side step and leap, and finish off with Dauntless and Tackle, unless I'm not in a bashy league.

As for doubles, I like Mighty Blow, but guard is also nice.

Reason: ''
User avatar
Storch
Emerging Star
Emerging Star
Posts: 315
Joined: Tue Jul 11, 2006 8:32 am
Location: Pittsburgh, PA

Post by Storch »

I've found that Guard is a commitment issue.
You have to decide that all doubles on linos will be guard or it's likely wasted.
I have got two linos with Guard and I've been sticking to Mighty Blow on the Blitzers and that seems to work pretty well.

Reason: ''
User avatar
TuernRedvenom
Legend
Legend
Posts: 2051
Joined: Wed Apr 07, 2004 10:39 am
Location: Argueing the call...

Post by TuernRedvenom »

Storch wrote:I've found that Guard is a commitment issue.
You have to decide that all doubles on linos will be guard or it's likely wasted.
I have got two linos with Guard and I've been sticking to Mighty Blow on the Blitzers and that seems to work pretty well.
That's what I do as well, worked great for me.

Reason: ''
Un bon mot ne prouve rien. - Voltaire
Post Reply