Special "Your a star" rule

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Special "Your a star" rule

Post by BoB »

My friends and I developed this rule after a few games where we felt that a player had done something particularly impressive and hadn't been sufficiently rewarded.

When a player manages to do something that is ridiculously against the odds, a special bonus of 3-5 star player points is awarded on the spot.
Some examples:

The last remaining high elf blitzer(last player on the field from the high elf team)breaks two tackle zones, blitzes the ball carrier (uneven against me) knocks him down, picks up the ball (in a tackle zone) breaks the tackle zone, makes two go for its and scores.

The award is only given if both coaches agree that it was a special effort.

It seems to add entertainment. Some coaches have since tried to play in order to get the award, attempting ridiculously difficult tasks in order to achieve it. I am satisfied to say that for the most part this simply results in their catcher getting splattered by an ogre.

The rule seems to work and the award goes off about once every three or four games.

What do you all think?

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Post by TiMuN »

That's how MVP points should be awarded, IMHO.

What points would you award a dwarf team which scored coast to coast in three turns? A runner picked the ball under heavy rain on the very line of own TD, short passed a Blitzer who hand passed the other blitzer, who had to score in two left turns, running 14 spaces .. 4 sprints! (While the rest of the team manages to keep the skaven back and far away from the ball carrier) .. and all that without any RR???

Thats the stuff of legends!

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tops

Post by BoB »

certainly worth more than the 3 points he would have got for the TD :D

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Post by sean newboy »

I agree excellent plays deserve more points than some others.

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rules

Post by BoB »

Anyone else got any special "House Rules" like these, I enjoy adding these little rules cuz they add character to the league,
We also use the rule that managing to push 5 or more opposition players into the crowd during a game resulted in the team automatically gaining one fan factor in addition to the role at the end of the match.
We figure its like in Ice hockey, what the fans come to see is people being slammed into the edge of the pitch, and if possible off it.

It has led to some interesting plays in the league, in general it hardly ever gets used but it gives a coach something to go for .
:)

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Post by Rustycan »

Wow! Thats some blitzer!! I have an wood elf thrower with surehands that cant pick up the ball!! Failed 3 times in a row in one game. Pick up and sure hands reroll failed each time!!!

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You're a star

Post by BadMrMojo »

I'd say all this rule needs to be perfect is an apostrophe and an 'e'!
Sorry, had to say it.
Seriously, though, what about plays where it's multiple players working together that pull off something unreal? Just split the award as the two coaches see fit?

Also, there's unfortunately the sad munchkin factor. People (being inherently flawed) would be likely to trade votes and exploit an otherwise good idea. I suppose it just depends upon the group you're playing with.

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Post by kaboom »

do u know mvp?

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exploitation

Post by BoB »

to avoid the "munchkin" factor, we usually make it :
a) Only one per game, to the bes5t play, not one to each team, just one.
b) If any unbiased observers are present then they must verify the play.

this seems to work, a) ensures that it is in the other coaches interest not to agree unless the evidence is overwhelming,
it seems to work.
:D

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game

Post by BoB »

Last night we played 4 games from our league, the your a star rule went off once, for two SPP, the player concerned was a chaos warrior who broke two tacklezones(two dodge roles), hit some one, made two GFIs, picked up the ball, threw the ball accurately. The combination required a whole string of 4+s and 3+s, not individually difficult, but with that many i always stuff them up!
His pass allowed one of their 6 remaining players to score, when the undead team had 11 on the board.
He would have got one point for his troubles(the completed pass)

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Post by los_locos »

I agree on giving the player with the best actions the MVP award it's crapt that a player who sits the whole game in the reserve box can get the MVP. But I would prefer a MVP award on both teams. The Dark side on this house rule is that the same players who are getting better can pull of more and better risky plays so that would mean that it will be often the same player who is awarded with the MVP and thats no good!!!
So maybe there's another bit better house rules on this???
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Post by BoB »

we found the same problem, that is why we made the your a star rule,
both teams still get an mvp (which coincidentally is normal) AND , any player who does something truly spectacular gets rewarded.

You suggested that it is always the better players on the team that do it.
This is true to an extent, but remember it aint that impressive if an agility 5 player with dodge, block etc picks up the ball, makes a few dodges, hits someone etc..
Much more impressive if an unskilled goblin managed it!!!

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Re: game

Post by BlueDevil420 »

BoB wrote:Last night we played 4 games from our league, the your a star rule went off once, for two SPP, the player concerned was a chaos warrior who broke two tacklezones(two dodge roles), hit some one, made two GFIs, picked up the ball, threw the ball accurately. The combination required a whole string of 4+s and 3+s, not individually difficult, but with that many i always stuff them up!
His pass allowed one of their 6 remaining players to score, when the undead team had 11 on the board.
He would have got one point for his troubles(the completed pass)
Isnt passing and blitzing in one move illegal?

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Post by Darkson »

Ohhh, good point.

Illegal Procedure :lol:

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Post by roysorlie »

Rustycan wrote:Wow! Thats some blitzer!! I have an wood elf thrower with surehands that cant pick up the ball!! Failed 3 times in a row in one game. Pick up and sure hands reroll failed each time!!!
You know, I have a high elf thrower that managed that excact feat aswell.
Failed to pick up the ball, three turns in a row, with sure hands.

You know, I think it's unfair, in some weird way.
I see orc, dwarf, human, undead, chaos teams do it all the time. Pick up the ball, pass it along, catch it, on a roll of 3+, and they never seem to fail. They sort of take it for granted that they will succed. If they do fail, they go all, "oh, I have terrible luck" on me.

While I tremble and fear every time I have a 2+ roll, even with a reroll.

It has led me to fear EVERY single roll i throw, when playing elves. I fully expect to have some guy try to go for it, or dodge, knowing full well there is at least a 20-30% he'll fall and hurt himself. Probably badly. Math has no say in this. I don't care what the odds are, I'm telling it like it is.

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