When my first skaven team on Cyanide's Blood Bowl on the DS crashed I started a Chaos team (Kill n Maim). Which is mighty fun since the AI truly is too easy so you get to kill 'n maim a lot.
TV is 2.6 now and there's plenty of guard, tackle and mighty blow. Also a few extra arms and sure hands.
My mino (14th player) has prehensile tail (bad choice) and juggernaut. Now I got doubles, what do I give him? I'd think pro since block isn't as useful anymore since he has juggernaut. What if this weren't BB on the DS but tabletop? Would that change anything?
Minotaur doubles (Chaos team, Cyanide on DS)
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Minotaur doubles (Chaos team, Cyanide on DS)
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Re: Minotaur doubles (Chaos team, Cyanide on DS)
I'd definitely take Block still. Even though it doesn't help when blitzing (until its patched) at least it helps when blocking normally and being blocked.
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Ian 'Double Skulls' Williams
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Re: Minotaur doubles (Chaos team, Cyanide on DS)
I think the cyanide game picks juggernaut over block automatically, so if you blitz and roll both down, it will push the opponent even if he does not have block or wrestle. That's what Ian meant.
I think i'd give him pro. Makes it easier to move him back into action without wasting a reroll. Makes him throw more blocks. Gives a chance to reroll annoying 3 dice pushes. And does the same a lonered team reroll does (4+ to ReRoll) when he screws you.
I think i'd give him pro. Makes it easier to move him back into action without wasting a reroll. Makes him throw more blocks. Gives a chance to reroll annoying 3 dice pushes. And does the same a lonered team reroll does (4+ to ReRoll) when he screws you.
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Re: Minotaur doubles (Chaos team, Cyanide on DS)
Exactly - juggs is broken in that you cannot choose to not use it on a both down result and so always push. I believe this should be fixed soon.
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Ian 'Double Skulls' Williams
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Re: Minotaur doubles (Chaos team, Cyanide on DS)
fix? what is this "fix" you speak of?
us DS folks are held in the dark on the release of a "patched" version of the game. The PSP version was even more horrible so they got new UMD's, let's hope they'll do the same for the DS with more patches.
Thanks for the advice btw
us DS folks are held in the dark on the release of a "patched" version of the game. The PSP version was even more horrible so they got new UMD's, let's hope they'll do the same for the DS with more patches.
Thanks for the advice btw
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