SPP for K-Os?
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SPP for K-Os?
Our league plays teams for 1 season only (10-13 games) before moving to new teams. Bash teams suffer from a lack a SPP generation compared to finesse teams and have a hard time keeping up. We were considering house-ruling SPP to award 1 SPP per K-O, woudl you deem it too powerful?
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Re: SPP for K-Os?
Been mentioned here before but how about +1 spp for a 'sack', i.e. knocking down by any way the player who is carrying the ball.
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Re: SPP for K-Os?
Not sure it could help a team that will play about 10-12 games in its season to be honest, but that could be something as well.voyagers_uk wrote:what about 1spp for 10 consecutive starts?
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Re: SPP for K-Os?
Or just start all players at 1SPP, so an MVP guarantees an improvement.
I think the 1SPP per KO is a bit much: it's a 75% boost on non-MB players' SPP from blocking. What about adding a category for Kills? If you get a Cas with a player, and the player is killed with no successful Apoth or Regen, then you also get a K, worth 2 more SPP, for a total of 4.
I think the 1SPP per KO is a bit much: it's a 75% boost on non-MB players' SPP from blocking. What about adding a category for Kills? If you get a Cas with a player, and the player is killed with no successful Apoth or Regen, then you also get a K, worth 2 more SPP, for a total of 4.
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What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.