In your nutty league I'd say really push for multiblock on your block mummy. Since you're otherwise short of it, and it'll get him some kills, maybe quite a few since he might be hitting opponents without block.
That said I have my suspicions that you're going to be in deep doo doo with this team in your league in the long run unless you throw crazy amounts of doubles and stat increases.
The reason being that other teams out there start with much more block, and they're going to be adding prime skills while you're screwing around with fend zombies. Having a low MA team that doesn't work so well with wrestle doesn't help.
Well wait. Is your rule that you can only take block four times in addition to players that start with it, or that once you have block four times you can't take any more of it as a skill pick?
If the former than you're in trouble all around.
If that latter it might not be so bad. Norse have real problems as TV rises anyway. Dwarves don't like running into a ton of wrestle much either.
Though, presuming it's allowed, a devious coach would have left those who start with block automatically off the initial Cockerel, taken block on four players, and then bought their blitzer types.
Developing my Undead
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Re: Developing my Undead
Reason: ''
- Ulthuan_Express
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Re: Developing my Undead
You can add any skill choice to four players at any one time. Whether this team started with two Wights or not, Block can only be added four times.sunnyside wrote:Well wait. Is your rule that you can only take block four times in addition to players that start with it, or that once you have block four times you can't take any more of it as a skill pick?.
If one of those guys with a Block skill-up dies, you can add Block to a fourth player again.
Reason: ''
@sibrady on Twitter. Everywhere else I'm Starblayde.
Commish of the PWCBBL in Burton, UK. Also visit my Blog, for all things geeky, including Blood Bowl.
Teams: Dead and Gooners (Undead) • The Hart Perversion (Chaos Pact)
Commish of the PWCBBL in Burton, UK. Also visit my Blog, for all things geeky, including Blood Bowl.
Teams: Dead and Gooners (Undead) • The Hart Perversion (Chaos Pact)
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Re: Developing my Undead
My undead roster
My plan going forward is:
Skeletons:
YellowBellows Coat - Regeneration, Thick Skull, Kick. Next skill = wrestle, then fend, Doubles none Stats none
Skeleton to be Hired: Dirty Player, wrestle, then fend. Doubles Sneaky Git
Zombies: I am trying to go for what works against a field of teams. Block for bouncing off bashy teams, tackle to deal with dodgy teams[/i]
Madder Marpik - Regeneration. Next skill Block, then tackle. Doubles - guard, Stand Firm. Would take +str only
Eritai Moonleft - Regeneration. Next skill Block, then tackle. Doubles - guard, Stand Firm. Would take +str only
Fred is Dead - Regeneration. Next skill Block, then tackle. Doubles - guard, Stand Firm. Would take +str only
Ghouls
Curly Joanne - Dodge, Sure Hands, Pass Next: Wrestle, Kick Off Return, Jump Up. Doubles - Accurate. +Str, + AG, +AV
Larry - Dodge, Block Next: Side Step, Diving Tackle, Jump-up Doubles: Mighty Blow +Str, + AG, +AV
Shemp - Dodge, Catch, Block Next: Sure Hands, Diving Catch, Fend Doubles: Nerves +Str, + AG, +MV
Moe - Dodge, Block, Side Step Next: Strip Ball, Frenzy Doubles: Mighty Blow +Str, + AG, +AV
Wights
Abbott - Block, Regeneration Next: Tackle, Mighty Blow, Guard Doubles - Dodge, Jump Up +Str, + AG
Costello - Block, Regeneration, Tackle Next: Tackle, Strip ball, Mighty Blow, Guard Doubles - Dodge, Jump Up +Str, + AG
Mummies
Ralph Cramden - Mighty Blow, Regeneration, +1 St Next: Guard, Piling On Doubles: Block, Jump Up +Str, +mv
Norton - Mighty Blow, Regeneration, Stand Firm, Guard Next: Break Tackle Doubles: Block +Str, +mv
My plan going forward is:
Skeletons:
YellowBellows Coat - Regeneration, Thick Skull, Kick. Next skill = wrestle, then fend, Doubles none Stats none
Skeleton to be Hired: Dirty Player, wrestle, then fend. Doubles Sneaky Git
Zombies: I am trying to go for what works against a field of teams. Block for bouncing off bashy teams, tackle to deal with dodgy teams[/i]
Madder Marpik - Regeneration. Next skill Block, then tackle. Doubles - guard, Stand Firm. Would take +str only
Eritai Moonleft - Regeneration. Next skill Block, then tackle. Doubles - guard, Stand Firm. Would take +str only
Fred is Dead - Regeneration. Next skill Block, then tackle. Doubles - guard, Stand Firm. Would take +str only
Ghouls
Curly Joanne - Dodge, Sure Hands, Pass Next: Wrestle, Kick Off Return, Jump Up. Doubles - Accurate. +Str, + AG, +AV
Larry - Dodge, Block Next: Side Step, Diving Tackle, Jump-up Doubles: Mighty Blow +Str, + AG, +AV
Shemp - Dodge, Catch, Block Next: Sure Hands, Diving Catch, Fend Doubles: Nerves +Str, + AG, +MV
Moe - Dodge, Block, Side Step Next: Strip Ball, Frenzy Doubles: Mighty Blow +Str, + AG, +AV
Wights
Abbott - Block, Regeneration Next: Tackle, Mighty Blow, Guard Doubles - Dodge, Jump Up +Str, + AG
Costello - Block, Regeneration, Tackle Next: Tackle, Strip ball, Mighty Blow, Guard Doubles - Dodge, Jump Up +Str, + AG
Mummies
Ralph Cramden - Mighty Blow, Regeneration, +1 St Next: Guard, Piling On Doubles: Block, Jump Up +Str, +mv
Norton - Mighty Blow, Regeneration, Stand Firm, Guard Next: Break Tackle Doubles: Block +Str, +mv
Reason: ''