Help! Humans vs. Lizardmen:

Want to know how to beat your opponents, then get advice, or give advice here.

Moderators: Valen, TFF Mods

Skummy
Legend
Legend
Posts: 4567
Joined: Fri Oct 11, 2002 5:48 pm
Location: Camping on private island, per BBRC advice.

Help! Humans vs. Lizardmen:

Post by Skummy »

My Humans have overachieved this season in the Blood Bowl tournament, and are one game away from playing in the finals. The only problem? A very good lizardman team:

Saurus 6419 Frenzy, Block
Saurus 6419 Block
Saurus 6419 Guard
Saurus 6419 Block, Frenzy
Saurus 6419 Guard, Break Tackle
Saurus 6519 Block
Skink 8237 Dodge, Stunty, Fragile, Sprint, Sure Feet
Skink 9237 Dodge, Stunty, Fragile, Sure Feet
Skink 8246 Dodge, Stunty, Fragile, Block, Leap
Skink 8237 Dodge, Stunty, Fragile, S-Feet, Sprint, Catch, SStep
Kroxigor 6519 Prehensile Tail, Thick Skull, Bonehead, Block
Skink 8237 Catch, Dodge, Stunty, Fragile, Side Step
Skink 8237 Sure Feet, Dodge, Stunty, Fragile
Skink 8237 Dodge, Stunty, Fragile

FF: 9 - 110,000GP - TR 202 - RR 3 +1 Trophy

He won the Dungeonbowl and can afford Silibili and a wizard for the game.

My team:

Thrower 6338 Sure Hands, Pass, Accurate, Block
Catcher 8237 Catch, Dodge, Block, Side Step, Sure Feet, Strip Ball
Ogre 5529 M-Blow, T-Skull, TTM, Bonehead, Block, P-On
Blitzer 7338 Block, Mighty Blow, Guard
Blitzer 7338 Block, Tackle
Lineman 6338 Block
Lineman 7338 Dauntless
Lineman 6338 Kick
Lineman 6338 Block, Dirty Player
Lineman 6338 Tackle
Lineman 6338
Blitzer 7338 Block

FF: 8 - 185,000GP - TR171 - RR 4

The good news is that I can afford Luthor and Griff Oberwald for this match.

Does anyone have any advice on how I should be playing this game? I'd like to try to take out his Break Tackle saurus with my Piling On Ogre and tie up the rest of his guys with my linemen and free agents. My tackle players and Griff can be good skink hunters, and I can foul the heck out of the break tackle saurus and the 4ag leaping Skink. I gave my Catcher Strip Ball just for this game, since no skinks have Sure Hands. Does this sound like a good gameplan?

Reason: ''
[url=http://www.bloodbowl.net/naf.php?page=tournamentinfo&uname=skummy]Skummy's Tourney History[/url]
Marcus
Da Tulip Champ I
Posts: 1664
Joined: Thu Jan 01, 1970 12:00 am
Location: Australian in London
Contact:

Post by Marcus »

Sounds fairly sensible. I'd play as open as possible - go man to man with your big guns against his hitters and then play the ball with the rest of your team. Leaves him with mostly skinks to deal with threats.

Gonna be tough, but I think you're going the right way about it.

Reason: ''
Marcus - [url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?p=42448#42448]Hall of Famer[/url] - [url=http://www.irwilliams.com/ecbbl/index.php]Edinboro Castle Blood Bowl League[/url]
Skummy
Legend
Legend
Posts: 4567
Joined: Fri Oct 11, 2002 5:48 pm
Location: Camping on private island, per BBRC advice.

Post by Skummy »

Thanks, Martin. Keeping a wide open game will prevent his strength from becoming as much of a factor - not something entirely unfamiliar to this team, as we just faced down a human team with a TR 30 above mine, 3 guards and 5 agility increases. :) My big decision is whether to take Morg N' Thorg and Griff, or Count Luthor and Griff. I'm going to go with Luthor and Griff becasue that gets me 3 Block/Dodgers on the field, and the lizards don't have tackle. It also gets 4 agility on the team, and I don't have any of that. Saving 5,000GP could also influence the finals in a big way, becuase if I only roll 40,000 in winnings, I can freeboot a blitzer. 50,000 is a wizard and 60,000 would be Zug.

Reason: ''
[url=http://www.bloodbowl.net/naf.php?page=tournamentinfo&uname=skummy]Skummy's Tourney History[/url]
Marcus
Da Tulip Champ I
Posts: 1664
Joined: Thu Jan 01, 1970 12:00 am
Location: Australian in London
Contact:

Post by Marcus »

Luthor is certainly a good plan. Despite the blodge element you're looking at throwing Hyp Gaze on a 2+. Use that to make holes and you should be able to screen off extremely well. Lizardman teams traditionally use a wall of Saurus to screen the skink ball handlers, Hyp Gaze will get you behind that line very quickly. Make sure to use full advantage of the fact and get as many players between the Saurus and the Skinks as you can. Dont' be afraid to err on the side of overcommitting players on defence, if you can get behind his line and screen off well you'll be exploiting his biggest weakness.

Reason: ''
Marcus - [url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?p=42448#42448]Hall of Famer[/url] - [url=http://www.irwilliams.com/ecbbl/index.php]Edinboro Castle Blood Bowl League[/url]
User avatar
Indigo
Not Grumpy in the slightest
Posts: 4250
Joined: Wed Jan 15, 2003 12:38 pm
Location: Circa 1985

Post by Indigo »

THis is an interesting topic for me - I'm planning on taking humans to the tournament, and I know there will be a number of Lizardmen teams there. Having never played Lizards before, I am not entirely sure what to expect...

What are the basic lizard game plans, and what are the typical strategies to overcome it?

Reason: ''
Skummy
Legend
Legend
Posts: 4567
Joined: Fri Oct 11, 2002 5:48 pm
Location: Camping on private island, per BBRC advice.

Post by Skummy »

Experienced Lizardmen and new Lizardmen teams play very differently. This thread should help with a fresh Lizardman team:

http://www.talkbloodbowl.com/phpBB/view ... ght=saurii

An experienced one can be much more difficult, as they will have ball handling skills, Break Tackle, and Block. BT is especially useful to avoid getting locked up by lineman. Fortunately, the team I'm going up against only has one player with BT, but I can't imagine playing against a team with 3 or 4 of them. They could really be all over you all the time.

Reason: ''
[url=http://www.bloodbowl.net/naf.php?page=tournamentinfo&uname=skummy]Skummy's Tourney History[/url]
Marcus
Da Tulip Champ I
Posts: 1664
Joined: Thu Jan 01, 1970 12:00 am
Location: Australian in London
Contact:

Post by Marcus »

Indigo: if you're not used to playing against Lizardmen then you'll need to get some practice in before you go to the Bloodbowl. Lizardman teams play quite differently to other teams and if you're not used to their style they can take some getting used to.

Not only that, but there's some Lizardman coaches attending the tournament that will gut you like a rainbow trout if you're not familiar with the style.

Reason: ''
Marcus - [url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?p=42448#42448]Hall of Famer[/url] - [url=http://www.irwilliams.com/ecbbl/index.php]Edinboro Castle Blood Bowl League[/url]
Snew
Legend
Legend
Posts: 6757
Joined: Fri Aug 30, 2002 1:55 pm
Location: Retired from TBB

Post by Snew »

Marcus! Are you a trout fisherman? Fly, lure, or bait? Lake or stream? Whatcha got?

Reason: ''
Have fun!
Marcus
Da Tulip Champ I
Posts: 1664
Joined: Thu Jan 01, 1970 12:00 am
Location: Australian in London
Contact:

Post by Marcus »

No! I'm not a fisherman! I just like eating fish!

:lol:

Reason: ''
Marcus - [url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?p=42448#42448]Hall of Famer[/url] - [url=http://www.irwilliams.com/ecbbl/index.php]Edinboro Castle Blood Bowl League[/url]
Snew
Legend
Legend
Posts: 6757
Joined: Fri Aug 30, 2002 1:55 pm
Location: Retired from TBB

Post by Snew »

Too bad. I don't care to eat them so much as catching them.

Reason: ''
Have fun!
Dangerous Dave
Super Star
Super Star
Posts: 1042
Joined: Thu Jan 01, 1970 12:00 am
Location: Surrey

Post by Dangerous Dave »

I too aggree with what you are doing - I was just going to write... Take out the Guard Break Tackle Saurus with your Ogre (Pile On - don't worry about being fouled!).... but you already planned this.

One further point - you say you will use your tackle players as skink hunters. Whilst this is obviously a good idea there are 2 points to bear in mind.

1 Make sure that your oppo cannot mark the tacklers with his Saurus.

2 Depending on the game situation, it may be useful for the tacklers to mark the skinks best dodging route rather than necessarily hunting the skinks down.


Good luck,


Dave

Reason: ''
Skummy
Legend
Legend
Posts: 4567
Joined: Fri Oct 11, 2002 5:48 pm
Location: Camping on private island, per BBRC advice.

Post by Skummy »

Won't that put me on more of a reactive mode than an active one? He is going to be setting up 8 bashing players on the pitch, which means I need to seek and destroy 3 skinks each drive to effectively stop his scoring threat. If I can get tackle on two of them, I'm confident that Griff can leap and dodge over to his ballcarrier. Even taking him down to one or two skinks will really help, since I can tee off on them and really limit his scoring options. He is very certian that I'm bringing in Morg and Griff, by the way.

Reason: ''
[url=http://www.bloodbowl.net/naf.php?page=tournamentinfo&uname=skummy]Skummy's Tourney History[/url]
Marcus
Da Tulip Champ I
Posts: 1664
Joined: Thu Jan 01, 1970 12:00 am
Location: Australian in London
Contact:

Post by Marcus »

Skink hunting is certainly an option, but don't overcommit forwards, if the skinks step you you'll never catch up.

Reason: ''
Marcus - [url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?p=42448#42448]Hall of Famer[/url] - [url=http://www.irwilliams.com/ecbbl/index.php]Edinboro Castle Blood Bowl League[/url]
Skummy
Legend
Legend
Posts: 4567
Joined: Fri Oct 11, 2002 5:48 pm
Location: Camping on private island, per BBRC advice.

Post by Skummy »

That's where Griff and the Catcher come in, right? They both have Sure Feet. I guess one thing I should really watch out for is keeping Zoltan away from his Kroxigor. 3 AG dodge isn't so good when you've got a prehensile tail right next to you. :roll:

Reason: ''
[url=http://www.bloodbowl.net/naf.php?page=tournamentinfo&uname=skummy]Skummy's Tourney History[/url]
User avatar
grep-v
Veteran
Veteran
Posts: 199
Joined: Mon Jan 13, 2003 12:31 pm
Location: Munich, Bavaria, Germany

Post by grep-v »

Marcus wrote:Skink hunting is certainly an option, but don't overcommit forwards, if the skinks step you you'll never catch up.
I suppose it's even worse: only two tacklers on his side against seven skinks on the other.
While the lizzies have two sauruses with Frenzy.
If he's going for the skinks, he will lose unless he's a VERY lucky guy.
I would vote for going after TDs, the faster the better. Hard to play this against lizards but IMHO better than trying to put the skinks out of play when the opponent has plenty of them plus a real monster line.

Reason: ''
Detect + Neutralize + Eliminate = Win
Post Reply