If not using a blitz as the opener, the treeman can use 3die grab to place the to-be-chainpushed target to a position, where from it can be pushed towards the OTTer. I think it's really marginal though, and with a MA10 player I'd rather take the blitz-opener and use the first push to get the needed advance.Demagoge wrote:Hi,
sorry if I´m asking some stupid stuff, but how does Grab on the treeman and Side Step on the Wardancer improve the chance of a OTT? I don´t find the point. Can anyone help?
Thanks.
Sidestep helps in letting the chainpushed OTTer choose which square he gets pushed, allowing for more than one kind of OTT-scheme and also enabling him to evade TZs for easier catching/dodging if need be.