I looked up the LRB, but haven't found an answer for that. Does a player gets SPPs for casualties that have been healed by the opponents apothecary?
Sorry, if there is another thread with 500 posts on this issue, but search didn't bring up anything.
- narkotic
SPPs for casualties that have been healed?
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SPPs for casualties that have been healed?
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I admit this one used to have me stumped as well. It was only when I started playing PBeM that I found the correct ruling Grum posted above.
The number of cas in the ARBL probably would have been at least +50% what it finished
The number of cas in the ARBL probably would have been at least +50% what it finished

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What is a casualty for SPP purposes?cm wrote:Can anyone site this ruling in any offical or unoffical FAQ or anything like that?
Casualties (CAS): If a player kills, seriously injures, or
badly hurts an opposing player then they earn 2 Star
Player points. The points are only earned if the player
blocks an opponent or is blocked by an opponent himself.
Casualties inflicted in any other way do not count for Star
Player points. Killing, injuring or badly hurting a player is
generally referred to as inflicting a ‘casualty’. For example
“He inflicted five casualties in a single match!”, or “That
takes him to 17 casualties this season...”
What does an apoth do?
At any time during a match the Apothecary may
attempt to cure any one injury (including
death!) that has been suffered by a player in his
team. Roll a dice. On a roll of 1 the Apothecary
fails and the player suffers the injury anyway.
On a roll of 2-6 the Apothecary succeeds in
healing the player; leave the player on the field,
face-up.
The player suffered the injury, the apoth is just curing it. Hence you get the SPP's
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